BadxHero
Newbie
- May 29, 2020
 
- 81
 
- 215
 
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To clarify, I am using one of the unique features of ren'py where you can simply edit a script file directly by simply altering the dialogue through notepad/word processor. I've managed to make edits for a few other games this way, considering that I am not messing with any of the actual Ren'py scenes in game. Because, as stated before, I have no intention with mucking about with any of the programming with this. I do not have the confidence to mess with any of the scene calls or other programming.? I'm clueless about what you mean by 'the non-rpy script file'.
Well, if people are going to use your patch, perhaps they'd like their save games to work?
You can forget about the 'old-game' directory stuff for now, but since the whole script only uses the start label (labels are kinda like anchors within the script), I think you're really going to need it (as you're also adding new/extra lines) if you care about save state compatibility.
Okay. I'm not into the game myself, but, apart from the script syntax errors, your edits did look good / an improvement to me.
You didn't answer some of my questions, so I'm still clueless how you're going about this.
But I gave you some pointers, and if you're unfamiliar with Shift+R, readYou must be registered to see the linksand you could perhaps make use of the attached file (place in 'game' directory) to enable developer mode and the console.
Perhaps it's a good idea to play around with some example stuff first to get a grasp of the Ren'Py basics. This game usesYou must be registered to see the links, so download the SDK and play around with it. You could also turn this game into a project and launch / work with it from the SDK launcher. Good luck.
However, the further along I get with cleaning things up, I will inevitably run into storage issues because Ren'py expects a game's source files to be of a certain size. So, even though I am directly editing the script via notepad, the game still expects me to shove the script file and the game back into the Ren'py engine to recompile everything so it knows the new size for any and all variants of the file 'script.rpy'. I need to know if it is possible to avoid having to download Ren'py AND other programs as I do not have any faith in my ability to not muck things up if I need to manually recompile all of these files.
Does that clarify the questions you were asking?