Cool. I hope there will be more levels beyond the "Security Room". Hopefully more pursuer types, too.0.1.3 out. More improvements/bugfixes.
Cool. I hope there will be more levels beyond the "Security Room". Hopefully more pursuer types, too.0.1.3 out. More improvements/bugfixes.
.1.3 is literally just like 3 audio cue volume adjustments and some bug fixesCool. I hope there will be more levels beyond the "Security Room". Hopefully more pursuer types, too.
How i understood. If you use plush toy more than 10 times in a row she will instantly kill you despite closed door.I'm a bit curious... what triggers the animation of misty (or whatever the sharks name is) to pull open the door despite it being close. Its a unique death animation that I triggered and have been trying to figure out what caused it.
Wasn't that in the old version of the game? i swear i almost abused the poor plushy in one of the early levels in the newer version with both doors closed and she couldn't get in, or maybe i remember something wrong.How i understood. If you use plush toy more than 10 times in a row she will instantly kill you despite closed door.
You are right. Shark girl appears on level 2Wasn't that in the old version of the game? i swear i almost abused the poor plushy in one of the early levels in the newer version with both doors closed and she couldn't get in, or maybe i remember something wrong.
You mean the chonky girl? It's random like all her other appearances so keep playing as usual. Try a busy level (but not level 12), and you may have to move her using the microwave multiple times. Each time she moves there's a chance she'll choose one of your doors if either or both are open.anyone know how to make Millie appear in your doorway?-
Have sanity above 10%(not sure about correct number, but not zero).how do i deal with the green fox girl
I've seen similar before when users tried to debug AA2 for Linux Wine.Also, anyone have a Linux version of v0.804? The Win with Wine does not quite work.
Edit: Got it to work through Steam via Proton. Most of the time non-Steam games don't work.
Yep, exactly what you said, but I just fixed it by changing the wine version that lutris is using from native lutris to proton experimental. It's weird that proton wouldn't work for me in steam and lutris wouldn't work for me in lutris, but proton works in lutris. Linux is fun.
Steam's experiments with adapting Arch-Linux to run Windows games is leading to a revolution in compatibility.There's some kind of a "bug" in vanilla wine that prevents it from interacting with files that do not correspond to system locale. I don't know much about it, but apparently it is fine in Wine-GE... and also Proton experimental, according to your experience.
Vanilla wine has always been bad with AA2.
uugh, ive tried this and it hasnt worked, whats like the best night to do this on?You mean the chonky girl? It's random like all her other appearances so keep playing as usual. Try a busy level (but not level 12), and you may have to move her using the microwave multiple times. Each time she moves there's a chance she'll choose one of your doors if either or both are open.
The gambler's luck superstition would say she's most likely to appear when you've used to microwave so many times it breaks and becomes useless.
Night 11, it's the busiest night before Ari turns from green to red and trades mechanics to take up all your attention. Although night 12 with red Ari can still see Maddie enter your doorway.uugh, ive tried this and it hasnt worked, whats like the best night to do this on?
how do i deal with the green fox girl
Also: once you keep your sanity high and avoid lowering it by not overusing your doors and fixing the pink gas valve and cleaning robot when they go down, you really very literally ignore green Ari. Even when she appears in your doorway, a pursuer at the window can't enter your door when Ari is standing in the doorway, but they can enter by the door the moment Ari leaves your doorway. Simply put, Ari is a fake threat until your sanity is too low, then she can attack.Have sanity above 10%(not sure about correct number, but not zero).