Is it just me, or has the security room gameplay been tweaked? (in both a positive and negative regard). Gameplay feels a bit smoother, gimmicks are more transparent, still some jank here and there, but generally better. I just wish Maddie was not part of the experience, as much as I like the milf representation. Her gimmick is too intrusive, and relying on a single-use item does not help. There have even been times it just refuses to work outright when I need it. Maybe it doesn't work when she is literally forcing the door open and ruining my run but instead only works when she's facing the cameras. It would make more sense if you would be able to manage her with a timer (like, say, the Marionette and the music box in FNAF 2) instead of acting like a fail-condition with no way to stop her for good.
With that being said, I love the whole nightclub thing going on. Different outfits for the gals, some funny quips here and there, potential new animations being added to the gallery/model viewer, maybe, perhaps. My only gripe is knowing which room is which, and then locating myself in the virtual space with the dumb drone to fix said rooms. Feels cramped, probs due to the FOV it has.
Still early in development, so who knows where else they'll take this I guess .-.