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The map has Five threats to be careful of as of this version:
A) Cassie is moving clockwise through the corners, and will climb into the vault hatch and end the run if she crosses the white line. Rotate the white line so it isn't in front of her, the best place to put it is right behind her, counterclockwise (if she's in position 1, move the line to position 1
B) Sam is moving to destroy ventilation units/generators. She will play a sound cue (a voice) before teleporting to one of the hallways next to the generator, press the speaker icon when looking at the right camera to spook her. If she destroys a generator then Poppi will move forward through the hallways before killing you after 5 or 6 are down.
C) In your security booth you need to press the button corresponding to the colour shining on the wall, you can also press the buttons next to the shark girl on the "Dance Hall" camera (janky, hard to do) to accomplish this same effect. If you don't the rating bar will drain and the shark girl will jump you (animation is funny)
D & E) Maddie (Fox) and Nile (Egypt Wolf) are in the staff room, and will
slowly approach your security room via the Walkway before stopping at the door to the right of the camera, you must open the door for Nile and rub her head until the bar is full or she will kill you, Maddie will not kill you and can mostly be ignored, if you open the door to her say "yes" to make her go away immediately, or else say "No" to trigger a video that wastes about 5 seconds.
You can pretty much idle in the Security Booth changing colours as needed, set the vent to be behind Cassie every so often and just look for Sam whenever she makes a noise, Maddie and Nile also make a noise when their at your door so they're hard to miss. You can actually see All of these characters as bright red outlines on the Map screen, which can be useful for locating which camera Sam is on (aside from where her outline is covered by the text or the background colour). Sometimes Maddie and Nile just don't get to your door before the day ends as they move that slow.
The map can be a bit difficult on Turbo mode with this strat, but it's mostly braindead without it active. The main map is more threatening IMO as there's more unpredictable stuff to juggle, including Cassie stealing literally all your money