Each bomb has a panel/display, click on it and play a minigame that defuses the bomb.What should I do with a nightclub at 12 at night?! And how do I defuse the bombs?!
Also, if you are really struggling, you can send wolf girl to the diamond room to remove her from the equasion. This helped a lot of people with the mission.What should I do with a nightclub at 12 at night?! And how do I defuse the bombs?!
You have to collect tapes during the nights (small red objects, appear randomly in different numbers and places).Managed to finish the whole nightclub so far, i really enjoyed it. I especially like the last day because it posed some kind of challenge. Previous days were rather easy to finish. Also managed to beat the nightshift part, any ideas how to unlock the gallery? I havent unlocked any scenes troughout the whole playtrough.
I chalk it up to the old gallery system adding too much spaghetti code. I imagine it's a lot easier on the coding side if it's just find a red cartridge and earn it if you survive the night as opposed to the old one requiring a few extra dependencies.I wish they combine the old gallery system with the new one. Having some stuff unlocked by doing certain things in game and having to collect the tapes for others that aren't directly seen in game. Also, they haven't even added all the previously available stuff from the old gallery into the new version of the game. Lastly, I really wish the eternal loop thing phase out and devs start adding finishing scenes again.
Most of us beat it with the robot moving/turning a lot slower than now and falling through the ground. You should be finenight club mode is just a pain for the lasts night, it's almost impossible but the game is really fun
Additional positions for each character so far...Added spooky theme in the night club itself.they got a new test build, but I don't know what is new