3.70 star(s) 49 Votes

Feyosurea

New Member
May 24, 2023
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They are moving the game to Unity and the Unreal version will be a prequel. So maybe development will speed up.

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JustAl

Active Member
Jan 28, 2022
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They are moving the game to Unity and the Unreal version will be a prequel. So maybe development will speed up.

View attachment 2905073
The way I've seen it, UE5 is the engine you pick for a great-looking game with strong dynamic animation tweaking support and better rendering. It's the engine to use if you're serious about making something look great but that's better used for RPGs since the fine details will be on screen often in a big world.

You use Unity if you want a quick and easy 3D game that's kinda ugly, a pretty and easy 3D game with short levels, or a gorgeous 2D game with 3D elements in it.

I really would prefer them dig their heels into UE5 because I'm not sure they'll learn and migrate to Unity fast enough to justify a 3D environment downgrade. Although the team underutilized UE5's abilities for sure and if they're not utilizing UE5 to its fullest then the difference between Unity and UE5 is nearly none.
 
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succxess1

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May 4, 2021
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I don't like the change to unity because I'll no longer be able to use unreal freecam to escape from the shitty static angles.
 

kbutler

Member
Dec 26, 2018
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good news: unity has a freecam too!

unfortunately at this rate we are years away from a game worth freecamming
 

succxess1

Member
May 4, 2021
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good news: unity has a freecam too!

unfortunately at this rate we are years away from a game worth freecamming
Looks more complicated than the debug camera I use in universal unreal unlocker
 
Sep 19, 2020
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You must be new or not play too many nsfw games. At least half of these patreon/subscribestar hentai games are like this.
I'd like to think I play a lot of NSFW games, but I follow very few of them. In Heat here was pretty much the first game here that I seriously started following, because I loved it. Now I have seen some games stuck in development hell, but more often then not I'm not that interested in them or I'm jumping in when they're practically abandoned.

But the keywords here I want to emphasize in my original post is "like this one." Yes, I am aware of many NSFW games getting stuck in some sort of development hell, but never have I seen a game just give up and move engines twice.

This game has been effectively going backwards for a number of months now, and they're going to ask folks to throw more money at them for the Unity version of the game.
 

succxess1

Member
May 4, 2021
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I'd like to think I play a lot of NSFW games, but I follow very few of them. In Heat here was pretty much the first game here that I seriously started following, because I loved it. Now I have seen some games stuck in development hell, but more often then not I'm not that interested in them or I'm jumping in when they're practically abandoned.

But the keywords here I want to emphasize in my original post is "like this one." Yes, I am aware of many NSFW games getting stuck in some sort of development hell, but never have I seen a game just give up and move engines twice.

This game has been effectively going backwards for a number of months now, and they're going to ask folks to throw more money at them for the Unity version of the game.
I've been following it since about 0.5. This game always had a dodgy vibe about it from the beginning with having basically no tutorial and each new version introducing new bugs.
 

kbutler

Member
Dec 26, 2018
127
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classic story of a dev's first big project getting a bit of support and ballooning out of control. the right move wouldve been to put a bow on the original In Heat with the old team while their new Amazing Coder (citation needed) started laying ground on In Heat 2 in a new engine or whatever their excuse was
 

Aquapaulo

Newbie
Game Developer
Mar 8, 2022
21
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I want this game out as much as everyone and have been assisting Monsterbox on getting all assets done. But there's nothing Monsterbox or I can do to influence the programming end's speed or cooperation. Believe me, I have stated my frustration at the progress and setbacks but there is nothing we can do other than be directly involved at once with the engine switch.

I was the one to suggest re-framing the Unreal build into a prequel, and helped make assets for it while helping on the Unity build. And with the switch to Unity, I can lend a hand in tweaking and adding whatever is necessary asset-wise.
And along with helping on the main game and making its VN spinoff, I'm also doing a third chapter of another unrelated game for Steam. I can hence only stretch myself so thin for everything.
Please be patient, I wouldn't have put this much work for this long helping Monsterbox if there had been any sign of ill will.
 
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Feyosurea

New Member
May 24, 2023
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147
I want this game out as much as everyone and have been assisting Monsterbox on getting all assets done. But there's nothing Monsterbox or I can do to influence the programming end's speed or cooperation. Believe me, I have stated my frustration at the progress and setbacks but there is nothing we can do other than be directly involved at once with the engine switch.

I was the one to suggest re-framing the Unreal build into a prequel, and helped make assets for it while helping on the Unity build. And with the switch to Unity, I can lend a hand in tweaking and adding whatever is necessary asset-wise.
And along with helping on the main game and making its VN spinoff, I'm also doing a third chapter of another unrelated game for Steam. I can hence only stretch myself so thin for everything.
Please be patient, I wouldn't have put this much work for this long helping Monsterbox if there had been any sign of ill will.
You already have a good base for the game, so I believe that you will overcome the code problems and make a great game.
 

sgb3

Active Member
Dec 14, 2019
588
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Got an email from them on a 'new release', and SURPRISE they're just scrapping the current version and starting over. Again. I don't even at this stage, calling this project a dumpster fire doesn't do it justice.
 
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JustAl

Active Member
Jan 28, 2022
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I prefer to judge released game content since development is speculation and I prefer not to track it.

The suddenly released new version (V2) of the prequel game added some notable changes.

1) Poppi can enter from the ceiling. I assume this happens by Ari opening the door on the left, which enables Poppi to shortcut into your office. Close the door by pressing the button, the door is no longer pointless.

2) Pursuer aggression feels higher. They arrive frequently and quickly, to the degree you often are surrounded on both sides.

3) To compensate for change #2 which would otherwise break the game, Misty the shark no longer ambushes you for overusing the sanity-restoring plush in your office -- if she does, the limit of interactions per second is way higher and I never triggered it by playing normally.
 
3.70 star(s) 49 Votes