- Sep 10, 2019
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I dont mind the new couple but hopefully we get alittle more Silvia and Henry before then. Really loving the content between them. And hopefully one where they arent drunk af, but sober fucking each other.
Ultimately the guide is for the 3 paths as in your graphic. I think we just differ in how we name those paths. I see it from Jack's actions and named them from that perspective - He is faithful, he cheats and gets away with it or he gets NTRed. The guide does not actually say you are on a certain path. Instead I try to indicate if Jack had cheated and whether Sylvia had NTRed as a quick way for the player to see the general direction they are heading.Wait slow down - Jack cheating and Sylvia not knowing - I'd say that's a small subset of the existing cheating path. I was surprised to see you group them that way because the 2nd is implicit in the 3rd. To me, these are the most clearly defined forks (along with the smaller subvariations you mentioned), and there are opportunities to shift between the paths.
View attachment 4034175
Stuff like the E51 voyeur sex scene clearly falls into the first path above, while the side-by-side hj in E44 has variants for all three paths.
Fair enough. I think the reason I got hung up is I saw that description as omitting my optimal path - Jack stays honest and kind to Sylvia, but also enjoys messing around with Talia, and doesnt mind Sylvia messing around with Henry, ala more akin to swinging, and I felt that wasn't captured well in the trichotomy of "vanilla/cheat/ntr".I see it from Jack's actions and named them from that perspective - He is faithful, he cheats and gets away with it or he gets NTRed. The guide does not actually say you are on a certain path.
this is like 90% of the games in the genre.Hoping for faithful NTR path. I'd love MC to go through all the angst of staying faithful then Sylvia cheats instead.
Kinda - there's a true swinging scene partway through with the handjob swap - but it requires you at least flirted with the mistress prior, I dont think they switch if you were totally hands-off her. For the event near the end, earlier decisions don't matter, all that matters is if you kissed mistress back and filled the booze halfway.so ntr only happens if the MC cheats ?
Can u add more pictures??View attachment 3515989
Overview:
In a modern world where nobility exists , Sylvia and Jack, a couple deeply in love, stand before the doors to the mistress Talia's mansion. The doors before them represent not only their new home but also an uncertain future with their new enigmatic mistress.
Story about relationship between four main characters, lust, cheating, love, romance.
Main theme romance/swinging/netorare.
Thread Updated: 2024-09-12
Release Date: 2024-09-12
Developer: Blue Factory GamesYou must be registered to see the links-You must be registered to see the links-You must be registered to see the links
Censored: No
Version: 0.62
OS: Windows, Mac, Linux, Android
Language: English
Genre:
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Developer Notes:
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Extras: Walkthrough Mod*
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Hii , tysm for the replyHi 30 is the limit for F95 op. Confirmed this with admin ^^ I wanted to include more pictures
I thank you for keeping up the pace of one update per month and not disappearing like othersPublic version of previous update will be out in two days.
I really really really don't want to end up making one game for 5 years XD.I thank you for keeping up the pace of one update per month and not disappearing like others
22nd of February 2024 was the date when I officially announced my game and released first version to the public on 28th of February.. So it has been half a year since the release of the game. So on that subject I wanted to sum up development as well as share few thoughts about my work.
First some stats, in that half a year since 22nd of February:
Game version: 0.39 -> 0.62
Updates released: 12 [Roughly update every 15 days]
Gametime: 2h -> 5,4h
Events: 20 -> 63
Images[CG's]: 300 -> 1550
Animations: 5 -> 97
Lines of text: 2500 -> 16900
Erotic scenes: 2 -> 25
Added: Sound, Music, Gallery, Linux/Mac/Phone versions.
Overall looking at those stats I am pretty happy with what I accomplished and it I am almost exactly on schedule as I projected before I released initial version. For those who don't know I plan to release 1.0 of In Her Service around late summer 2025.
The plan for 'In Her Service' development:
2023 - planning, rough story, characters, first events, tooling, licensing etc.
2024Q1 - release of the initial version (v0.39)
2024Q4 - finish main game up until endings start
2025Q2 - endings and game polish
2025Q3 - 1.0 release
2025Q4 - fixes, additional polish, maybe expansions to 1.1, another project preparation
In addition to plan above I also had/have aspirational goals provided that enough people would support what I do as those things are expensive, especially voice work and translation to other languages.
Additional aspirational goals:
- proper English proofreading by a pro.
- additional languages (French, Italian, German, Polish, Spanish, Portuguese, Japanese, Chinese)
- English voice work for women in the game
If those aspirational goals would come it would be after release of 1.0 and it would be something like version 2.0 with additional polish and content expansion. In Her Service 'Enchanted Edition' or something like that. I would really love to hear Sylvia and Mistress
About version numbering:
As you might have seen I started with v0.39 instead of v0.01 or v0.1 or whatever common numbering trope people do when they start projects like those. The reason was as you can see that I spent nearly a year for planning, writing story, preparing tooling, licensing, etc. in order to release initial version and v0.39 really covered actual development. Thanks to that work progress is rather quick and if nothing goes wrong by the summer of 2025 you should get 1.0 in your hands. Let me give you now ideas for version numbering and what they mean in my case:
v0.39 - initial release - [easy short work] ✅
v0.4x - Mistake Arc - [short work] ✅
v0.5x - Calm Arc - [medium work] ✅
v0.6x - The Message Arc - [medium work] ❌ - we are here
v0.7x - Unannounced Arc - [long work] ❌
v0.8x - Unannounced Arc - [long work] ❌
v0.9x - ENDINGS - [half a year of work] ❌
v1.0 - finished game
So each big version like 0.8x means new arc in the story. Moreover due to the game being roleplaying game with choices and consequences it means that gradually game will accumulate a greater need of work on each event, requiring more and more alternative scenes. It will culminate in endings which will require significant work as there will be a lot of those (planned 11 endings) and some of them will be pretty long in particular two of them that will be very long. As much my planning was spot on with current work I'm not sure if half a year will be enough for endings.
Bits and pieces about game dev:
- My choice in reducing my job hours irl to half was the right decision. If not for that I wouldn't be able to accomplish even 1/4 of what I did. The issue is that it takes time to get into roles after few days of work and sometimes you have to reshoot or rewrite which takes time. Once I have a whole week for game dev it is much better than doing it in the evenings or every other day.
- Good feedback go a long way. Initially I planned to add sound and music around about right now but thanks to initial feedback from some users it pushed me into adding it early and once I added it, it instantly clicked and now I can't imagine game without music or sound. The work on those two elements isn't done as I plan to expand soundscape of my game closer to release.