The new Test Version dropped and I am back yet again to deliver.
Before writing anything else, here's the Mega to the version with the latest Goblin enemies added plus the other numerous changes for those who don't care to read further.
In order to get to the Goblin event you have to interact with the switch as usual.
Though, there are two menus this time.
View attachment 3771027
View attachment 3771028
To my knowledge, the buttons work as follows;
1. Exit the Menu
2. Spawn Gargoyle at the end of the loop
3. Spawn Lustful Cocoon at the end of the loop
4. Next Menu
5. Previous Menu
6. Equip all Magic tools
7. Go outside (Once outside, head left until you can go up, this leads to goblins and eventually the event)
8. Enter the Prison (Gallery)
Additional Notes:
-
If you want to adjust the volume of the music/menu's down, you have to adjust the Master Volume slider.
- In my brief testing
the goblins don't work as intended when Nirvana has the pink cloud around her waist, making only the captor engage in the Ero scene. I'm not sure what the status is called but it's the one that makes enemies ignore Nirvana's shields and instant down her; This is removed automatically if you drink the potion that decreases her arousal and returns her to her neutral state.
If you want multiple of the goblins to engage in the Ero Scene, they have to grab and break your shield naturally. Also, Nirvana can masturbate when aroused by holding down and pressing Z (Interact). I'm unsure if that was always present or not but something worth noting none the less.
- This seems to be a
vastly more complete test version, as
the dungeon loops include all enemy types in this version, instead of only the same three kinds. Notably, there's a Demon Orc right before the final door of each loop, though that could also be due to me running through each loop with the arousal state active. Additionally there's an animation 'fix', albeit brief and incredibly subtle, with the Demon Orc at the very start of the Ero scene.
- There are green gems that can drop out of the chests now and they're simply upgrade materials that when interacted with in your inventory you can consume them to upgrade whatever armor is currently equipped. When trying to up into rooms/doors in the background you now have to
hold the button, so just be aware of that subtle change as well.