I completely agree with this comment.
After leaving the IWH game out of the blue and without notice and starting another project due to an alleged "lack of inspiration", it seems as if everything was done on the fly, without any direction or defined script...
What happened to all the "fresh and juicy" ideas you used to brag about? Why are you developing multiple projects in a big way if you are only one developer in charge of your games? Isn't it the case that since you are only one person in charge of everything, the most convenient thing to do would be to do one job at a time?
Anyway, when I saw the poll that Fallen had done before, I realized that the people who supported IWH were thinking the same thing: buy the game in its entirety when it was finished.
What a coincidence that right after the poll was closed, a short time later it was decided to leave it incomplete and continue with a "sequel" of a route out of nowhere, which is also not (or was not) the route of the "official ending".
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