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New BGM and SFX
Wassup, gentlemen!
I was supposed to write this announcement last week, but right now, I'm drowning in catching up on the work I left. Everything's alright now, but damn, I was so scared last week because this old, bad boy(our pc) broke down again. I know it's been countless times this happened, but the PTSD still got me. All I was doing was saving money for upgrades, but yea, after installing a new drive, the motherboard won't boot. I spent almost a week returning to the shop for checkups and repairs. Well, I'm not a full-blown tech guy to explain everything the shop owner told me, but the good news is that the computer works fine now. Again.
I apologize for the time wasted without any work and the slow progress. I hope y'all understand that I have not-so-new hardware and have been abusing it nonstop daily. Right now, doing heavy scenes feels like detonating a ticking bomb, but we have to carry on. The good news is that 0.2 is almost around the corner. Just a few animations and scenes to be covered, and we're ready to fly again!
Thank y'all for the support and love you're giving!
-Daddy Ekks