Hey, that's my Partial from ULMF
But yeah, the Best Method for making a Machine Translation would be to use a Partial that's fits certain area's. Then translate the text as needed over it. Whenever I run Programs like Translator++ I'll do anything thats in the Scripts or Plugin Manager by hand.
Another Issue that Starworks has is they have a habit of building their new games over top their old games. So This game Only really uses 2 Maps files and the Common events, but there's tons of map files that have nothing to do with this game.
Feel free to use my Partial as a base if you have not already done so. Might make the whole process a lot quicker, and I don't mess around with translation too much anymore.