OK, I think I've understood how to do it, but I haven't had time to check, my pc crashed due to a power cut. So it's still to be checked, but I think you first need to create all the characters you want to implement yourself and save them. But places are limited to 5 per household, so you then have to delete them, but only from the household, not from the ‘load’ list, so that you only have the characters you want in your household. Once you've finished setting up your household and determined the relationships between all the characters you've created (even those who won't be living under the same roof), you need to create another household, loading the characters who will be included in it and then loading those who are already living in household N°1 to determine the relationships again. For example, I'd made a first attempt with my family (home N°1) and my wife's family (home N°2). But when I loaded my wife into home N°2 (her family) the parent/child/sibling relationships had disappeared. So I re-established the relationships between them, and during my short test by starting a game, all the relationships seemed to be OK, although I didn't have time to check everything because of the power cut.I haven't played the latest version but you can kind of get around that somewhat by cheating maximum dominance between you and the person you want to leave the house, then tell them to leave, they'll then move out into their own apartment(s) with a relationship hit but you can cheat that back. I'm not sure of what happens when you have a couple leave individually, likely they would move into their own separate apartments. As far as friends go, apparently in this newest version you can create custom, separate households, so you could create whatever friends you want and cheat an initial relationship after character creation.
The one in his patreon is pretty good too, very fast responses and easy to set up, I ended up subscribing to get access to it.The AI is pure gold! Completely worth the subscribe, keep up the good work!
It has been reported on Discord and he said it's a bug. He even provided a file with the fix that will probably be in the next update. Alternatively, if you reduce some fetishes that are unnecessary, this problem resolves itself.Golden Crow Not sure if it is bug or intended behaviour but sometimes it is impossible to climax in a sex scene even with maxing pleasure with cheats because the notch on the pleasure bar is all the way to the right (maybe because of high compatibility?). It probably needs to be clamped to 90% or something so it is always possible to climax.
Thanks. I have fixed it myself by editing the script.rpy file.It has been reported on Discord and he said it's a bug. He even provided a file with the fix that will probably be in the next update. Alternatively, if you reduce some fetishes that are unnecessary, this problem resolves itself.
I haven't played the latest version but you can kind of get around that somewhat by cheating maximum dominance between you and the person you want to leave the house, then tell them to leave, they'll then move out into their own apartment(s) with a relationship hit but you can cheat that back. I'm not sure of what happens when you have a couple leave individually, likely they would move into their own separate apartments. As far as friends go, apparently in this newest version you can create custom, separate households, so you could create whatever friends you want and cheat an initial relationship after character creation.
Well, tested and it failed. I created 3 households, 1) for my husband and wife, 2) for my wife's family, 3) for my family, and in the end all inter-family relationships were lost when I started the game. And using the cheat is not really the solution to the problem, given that I have a household of 2 people, another of 3, and the 3rd of 5 people. It might work if the households weren't limited to 5 people. Also, I think that the creation of households and relationships between characters should take place after the game has been launched, i.e. after the NPCs have been created and the other parameters defined, so on the first day in the game. I don't know why these settings aren't saved in the ‘permanent’ file, but this way all the settings would be included in that file.OK, I think I've understood how to do it, but I haven't had time to check, my pc crashed due to a power cut. So it's still to be checked, but I think you first need to create all the characters you want to implement yourself and save them. But places are limited to 5 per household, so you then have to delete them, but only from the household, not from the ‘load’ list, so that you only have the characters you want in your household. Once you've finished setting up your household and determined the relationships between all the characters you've created (even those who won't be living under the same roof), you need to create another household, loading the characters who will be included in it and then loading those who are already living in household N°1 to determine the relationships again. For example, I'd made a first attempt with my family (home N°1) and my wife's family (home N°2). But when I loaded my wife into home N°2 (her family) the parent/child/sibling relationships had disappeared. So I re-established the relationships between them, and during my short test by starting a game, all the relationships seemed to be OK, although I didn't have time to check everything because of the power cut.
Yeah, I agree, its the one I am using as well.The one in his patreon is pretty good too, very fast responses and easy to set up, I ended up subscribing to get access to it.
Hmm.. Did you use the actual game interaction to ask for sex rather than AI and then it happened or what? Because normally during the entire time I spent testing all of the AI interactions were remembered perfectly well but I kept my testing in only using AI features, not actual game features for communication and if that's the case I guess that might be quite a decent oversight that I could forward to Crow.Ie, if you meet a fresh character and AI chat with them for 30 minutes (exaggerating) and learn everything about them and befriend them and get them to agree to have sex (again all in AI chat), the game doesn't know this happened. If you then try to instigate sex, the character will be like "what the fuck we literally just met and I barely even know your name" and give you a negative relationship hit.
Sounds a lot like AIHorde with bad models...Hey there,
I don't know anything about the AI thing, but mine doesn't seem to work. I mean, ever since I started playing, I've had an AI chat button and when I click on it, a text box appears. Then when you enter text, like for e.g:
‘Hi, how are you feeling?’ a prompt at the bottom of the screen says ‘Thinking...’ for a few seconds and Error:
Or
I write: Hi
The NPC replies: 10 years ago
Or this one too
I write: Do you want have sex with me?
The NPC replies: Sure but also remember porn, hentai, and sex shops as other options in my menu.
So I'm not sure if the AI is connected to the same game as me
I figured multiple households wouldn't work so that doesn't surprise me. Considering that incest is banned on patreon I don't see pre-made families being a very high priority for the developer, especially since the recent focus on AI. As it is, he can't really do anything with families, it would be nice to be able to set broader scenarios on world creation but we'll probably get there eventually. To my knowledge, all a familial relationship does in this game is prevent you from having sex, I don't think I've ever seen any unique dialogue for family other than the "nickname" you start out with. Best thing you could do now is create everyone and pretend they're related because as far as I'm aware, a family bond in this game is nothing but a trigger to disable sex and a family tree.Well, tested and it failed. I created 3 households, 1) for my husband and wife, 2) for my wife's family, 3) for my family, and in the end all inter-family relationships were lost when I started the game. And using the cheat is not really the solution to the problem, given that I have a household of 2 people, another of 3, and the 3rd of 5 people. It might work if the households weren't limited to 5 people. Also, I think that the creation of households and relationships between characters should take place after the game has been launched, i.e. after the NPCs have been created and the other parameters defined, so on the first day in the game. I don't know why these settings aren't saved in the ‘permanent’ file, but this way all the settings would be included in that file.
Maybe a suggestion to make to the Devs as feedback?