- Sep 2, 2017
- 418
- 2,231
NotaGayyy, thanks. Regarding your question:
Mmm, it's not something that can be fully answered in two words...
In general, inaccuracies with AI portraits can skew perceptions a bit. Here, for example, is a portrait of Iolanta in a white dress by lookinoff:
A lovely portrait in such a light anime-like style. I like it. Although from my subjective point of view, it doesn't really capture her femme fatale vibe very well, that half-smile that rarely leaves her face and the quick, tenacious, assessing gaze. She seems more like a kind country girl than an experienced actress who's seen the world and some shit.
Also, there's an inaccuracy in the lore. The portrait shows rather a pale girl, the kind of near-European soft brunette. But Valatean and Velastian have darker skin. And Iolanta is Velastian. She's more of a searing, sultry brunette. That's how it's described in the game when she first appears to the protagonist in this dress:
There's also another point. Blue Eyes. What's wrong with blue-eyed people? There's nothing wrong with them. Except there's no such thing as blue-eyed Velastians or Valateans. There are people in the game with black hair, light skin, and blue eyes. They're the Tyrunians (Tyrunian Wilds on the map, south of Nomadic World). They're barbarians even by barbarian standards. They live in the Stone Age but are rumored to have powerful witches who have even more power in their tribes than the male chiefs. And blue eyes are their most notable feature. If Selene meets a Tyrunian in the Republic (they're rare, but it's possible), blue eyes are the first thing she'll notice. Because Selene probably hasn't seen blue-eyed people at all before.
So... These and a few other reasons are why I don't use AI art or other people's mods. But I'm all in favor of mods! If you make a furry Selene via AI and share your result - I'll add them to the rest of the mods. To hell with lore, if you prefer it that way - play as you wish.
Mmm, it's not something that can be fully answered in two words...
- Integrating someone else's work as your own is not right. I don't want to appropriate the work of modders.
- AI arts are seen by many prejudiced as a black mark. And not without reason.
- I leave links to mods with no problem. So that anyone can easily find them without digging through the thread's depths.
- The portraits that I've added may not be exemplary art, but that's not the goal for them. I am quite satisfied with their minimalistic style. Their task is to speed up the player's perception. So that a player knows who is speaking. Everything else that is not on the portrait, players' imagination builds up by itself. How many wrinkles are on Sargon's face? Not on the portrait, but on the face that appears in your imagination when you read the dialog with him? Everyone will have their own version. Is it so important that the portrait be super detailed, 100% showing how many wrinkles are on his face? If it turns out to be important for a scene in the future, I'll describe it separately. But that way, the minimalist style wins out. You just know Selene is talking to Sargon in this scene, focusing on meanings in the dialog. The portraits are just a tool, not a goal.
- Still, portraits from mods contain inaccuracies in the lore context and some discrepancies with text descriptions. This in itself is not a problem, if someone wants to make all the furry characters through the AI generator, I will gladly add this mod to the others. But obviously, it won't quite match the descriptions in the game.
In general, inaccuracies with AI portraits can skew perceptions a bit. Here, for example, is a portrait of Iolanta in a white dress by lookinoff:
A lovely portrait in such a light anime-like style. I like it. Although from my subjective point of view, it doesn't really capture her femme fatale vibe very well, that half-smile that rarely leaves her face and the quick, tenacious, assessing gaze. She seems more like a kind country girl than an experienced actress who's seen the world and some shit.
Also, there's an inaccuracy in the lore. The portrait shows rather a pale girl, the kind of near-European soft brunette. But Valatean and Velastian have darker skin. And Iolanta is Velastian. She's more of a searing, sultry brunette. That's how it's described in the game when she first appears to the protagonist in this dress:
There's also another point. Blue Eyes. What's wrong with blue-eyed people? There's nothing wrong with them. Except there's no such thing as blue-eyed Velastians or Valateans. There are people in the game with black hair, light skin, and blue eyes. They're the Tyrunians (Tyrunian Wilds on the map, south of Nomadic World). They're barbarians even by barbarian standards. They live in the Stone Age but are rumored to have powerful witches who have even more power in their tribes than the male chiefs. And blue eyes are their most notable feature. If Selene meets a Tyrunian in the Republic (they're rare, but it's possible), blue eyes are the first thing she'll notice. Because Selene probably hasn't seen blue-eyed people at all before.
So... These and a few other reasons are why I don't use AI art or other people's mods. But I'm all in favor of mods! If you make a furry Selene via AI and share your result - I'll add them to the rest of the mods. To hell with lore, if you prefer it that way - play as you wish.