Coming back
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Dear All!
I finally got the time and now it is time to get back to work full time. However, I would like to make a few announcements.
Sometimes, the things may happen and in order to keep the game alive and keep the development going I need to reduce workload and reduce complexity. So, the next time if I suddenly get busy with other things in my life, the development should be in state that I can continue working on the game, even if I don't have much time.
Therefore, I have to remove one playable character from the game. And it looks like it is going to be Alex's path. I will keep Alex's scenes somewhere in the game (I still have to figure it out how it can be implemented) but I can't have two playable characters. The code is getting too big to handle and, the biggest issue i have, the story stands on the same place. It doesn't mean I will abandon scenes from Alex's perspective, but I will not keep as playable character. At least for now.
The next thing I would like to simplified it is a sandbox. Although, in fact it might not be that necessary but I might make it more simple, like implementing simple day flow. We shall see how it might be done.
That is all for now. I will post more news soon.