So breaking the saves is confirmed on purpose? Greedy cunts"Paypigs" get their saves for actual start of the update, at least Joe mentioned that.
So breaking the saves is confirmed on purpose? Greedy cunts"Paypigs" get their saves for actual start of the update, at least Joe mentioned that.
How in hell did you get console commands to enable?Anyone figured out the console commands for the memory fragments? With the need to keep restarting really don't want to keep spamming the panty game.
I have this same problem. I played from JoeBanks's save few pages back.Game quits back to main menu after the Act 2 chapter 1 scene where the ghost visits you in your bed.
I agree, generally. Patreon model has it's downsides, for sure. However, see my point below.No one can say for sure when the final complete product will be released in this instance. I play a lot of indie games on <vaporised water> (don't know whether we can advertise other sites or not, sue me) and usually, they release alfa or beta versions of their games but you only pay ONCE. Patreon (I know I saw this one many times in this forum) and others like it got corrupted and a lot of people (devs and patrons alike) think this is the way it's supposed to work. I agree to some extent but I see others that work much harder and get much more content out for their patrons (not always that many) than a lot of the "developers" trying their hand at an 18+ only game.
Well, it depends. Simple and straight-designed games are easy to develop, especially if you have the right skills. However, here we have a quite complicated project, a fucking mess even, I would say. I don't know the whole story behind early stages but that was sure as hell not a great start, judging by the early acts of the game itself.I tried and succeeded in making a game myself. It was just a short project mostly to see how hart it actually is. Using an engine like renpy is ridiculously simple and the only time-consuming thing for me was the art (used daz). I have no idea how long it takes this team's illustrator to come with new images but I know there are a lot of assets being reused. I wish we had more of an idea of what's going on behind the scenes, like other devs started doing, e.g.: action trackers, a full plan including completion date (without too many spoilers where possible). It would be easier for some to see exactly how long this (but not only this) game will take, where it will go, and then decide what tier patron/supporter they want to be or if it's worth it.
Nah, I wouldn't go that far. Given amount of bugs every fresh version I think it's a simple malfunction. Besides, they didn't give away saves for everyone before, that was patrons only deal.So breaking the saves is confirmed on purpose? Greedy cunts
can u place gave me full safe to the gameWe can't keep it up, we tried and got a 2 frame scene. Also, this release was never supposed to be a sex scene.
It's going to be a 1 sex scene per A and B release.
Seems that I misunderstood the original point. Malfunction might be the reason behind current-build whatever save problems, but if we're talking about the whole development history - the reason lies in constant core game changing. Variables, structure itself, new features which are suddenly did require tons of rewriting etc. Summertime Saga suffers from a very similiar pattern - devs've made many save-breaking changes along the way. The game became better but there was also a lot of bitching and moaning about that.I have a hard time believing that saves are caused by a malfunction. After so many versions and chapters and stuff, that malfunction should've been in the past. Instead, this malfunction lingers. If it were a malfunction at the beginning, I feel the devs, competent or not, treat this as a feature.
I think it's far too late talking about "potential" here. Especially not with this level of writing. Personally, I wish they've done with this project already and moved on.It's a shame really! This is one of the few games currently developed that actually has great potential. I just wish I would live long enough to see it completed and bug free.
place your full safe to the gameSeems that I misunderstood the original point. Malfunction might be the reason behind current-build whatever save problems, but if we're talking about the whole development history - the reason lies in constant core game changing. Variables, structure itself, new features which are suddenly did require tons of rewriting etc. Summertime Saga suffers from a very similiar pattern - devs've made many save-breaking changes along the way. The game became better but there was also a lot of bitching and moaning about that.
I think it's far too late talking about "potential" here. Especially not with this level of writing. Personally, I wish they've done with this project already and moved on.
Why the fuck quote me? Go see OP, ffs. Or search the pornhub for INNOCENT WITCHES.place your full safe to the game
You're asking too much, thinking for themselves, taking initiative or doing anything requiring more brainpower than assembling two Lego bricks together (just two, no more) is likely beyond their capacity.Why the fuck quote me for? Go see OP, ffs. Or search the pornhub for INNOCENT WITCHES.
The low star raiting is based on the fact that the game looks like a regular VN while it's not. It's more like point&click adventure of old times, just with gazillion words on top of that. So, when people (especially not experienced in games generally ones) are trying to get through all of it in order to see some action, they are get stuck a lot and get frustrated as fuck. At the same time, there're really not much of adult content. In fact, correlation tedious stuff/grind/questing to fun/adult stuff is ridiculous. Thus as an entertaiment product for average user it's next to worthless. But if you can appreciate a longread fanfic and not afraid of some point&click stuff it can be even recommended to play.So, apart from being obviously inspired by Akabur's Witch Trainer, the fact that unlike most copycats this one at least uses original art left me hopeful for a quality game. Judging by the comments and star rating I'm guessing I might be disappointed? Is the game bad, mediocre or just okay?
i don't believe you can access her in act 2How do I get to meet Genny, I forgot how to do it. I'm in Act 2 chapter 1
I believe what JackofShadows is saying, here, is "This is a good game, but it makes for lousy fap material."The low star raiting is based on the fact that the game looks like a regular VN while it's not. It's more like point&click adventure of old times, just with gazillion words on top of that. So, when people (especially not experienced in games generally ones) are trying to get through all of it in order to see some action, they are get stuck a lot and get frustrated as fuck. At the same time, there're really not much of adult content. In fact, correlation tedious stuff/grind/questing to fun/adult stuff is ridiculous. Thus as an entertaiment product for average user it's next to worthless. But if you can appreciate a longread fanfic and not afraid of some point&click stuff it can be even recommended to play.
I guess you can interpret it like that, I was just trying to elaborate gameplay further because it can be seen very differently by different people.I believe what JackofShadows is saying, here, is "This is a good game, but it makes for lousy fap material."
Real job and time sink, we have more artists now, we are training them up on style. It takes time to get everyone on the same level. Also, we hired an animator. So it's not like we aren't spending the money.Is the artist not being paid enough for him to dedicate enough time to this project to not deliver the bare minimum? Even 1 scene a month is borderline scammy for 12k a month, much less whatever "every A, B release" means. Like is all the time going towards BG's or something, and if so why not hire another artist to work on that? On one hand you have a overzealous writer, and on the other hand an artist that is slow. What a combo, I feel bad for Joe.