- Oct 17, 2017
- 114
- 266
I swear to god that at one point, this game had a scene with the elf in the bedroom in which she rides you. Am I fucking imagining things?
very possibly not imagining. mc can't bang girls so he fucks his house maid who happens to be elf.I swear to god that at one point, this game had a scene with the elf in the bedroom in which she rides you. Am I fucking imagining things?
there is but a lot are in pre-remake version (need version 0.10 alpha to access to old memoirs).After all this years...
Still no content...
Why content if they get almost $23k a month without it?After all this years...
Still no content...
why? 5 figure sum per month after taxes etc where only fuckable is house elf.This game comes out from a mod of Akabur's Witch Trainer in 2016... 8 years later, Akabur complete 3 more game (and 1 more is coming soon), and the MC still haven't touch the Hermionussy. Give us some actually content ffs
That's the problem. They don't get nothing from me because they don't produce. Do people not catch on? How long before new releases? Then its minuscule.Why content if they get almost $23k a month without it?![]()
It’s been in the plans for a long time already, but its full implementation has been delayed due to stability issues caused by the complexity of the animation processes in the Ren’py engine. The main problem we’re currently working on is the animation overload that occurs when players move the cursor within a spell, causing the animation to freeze for a second or longer. This not only disrupts the spell-casting process but also diminishes the overall enjoyment of the mechanic.
You can see an example of this issue in the gif animation below.
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Right now, we’re actively searching for ways to fix this problem. Once resolved, the spell-casting mechanic will be integrated into game events where Marcus uses his magical abilities. This will shift some of the spell-related moments from stat checks to a more interactive approach.
Right now, dialogues are being written, and additional artwork is being created based on the updated script. A significant portion of the work is already done. However, we’ve encountered a situation that requires a decision. The updated chapter has grown larger than initially planned, making it feel too big for a single chapter. To solve this, we’re planning to split it into two parts and release it as two chapters instead of one.
Now the question is how to best distribute these chapters across releases. We have two options. The first is to release version 0.12A with the first part (which will be Chapter 2 of Act 2 in the game) and then release version 0.12B with the continuation (Chapter 3 of Act 2). The second option is to wait until both chapters are complete and release them together in version 0.12A. The first option would mean two releases with less content in each release, but they’d arrive sooner. The second option would offer a larger release, but it would take longer.
how much they earn per year on cartridges alone, they will not refuse it. When they start paying less money, then we should expect changesThis game comes out from a mod of Akabur's Witch Trainer in 2016... 8 years later, Akabur complete 3 more game (and 1 more is coming soon), and the MC still haven't touch the Hermionussy. Give us some actually content ffs
Game makers have Covid brains. Zombie...After all this years...
Still no content...
six-digit number?... for this bullshit, I want it too. Now the trend is to create a product and there is no development until it dies. Covid of the brain, only zombies are sitting in front of the coinerswhy? 5 figure sum per month after taxes etc where only fuckable is house elf.
5 digit, around 23k bucks before patreon cut and taxes. there are some avn/adult stuff devs who make 6 digits sum but no idea are their products any good.six-digit number?... for this bullshit, I want it too. Now the trend is to create a product and there is no development until it dies. Covid of the brain, only zombies are sitting in front of the coiners