- Oct 26, 2017
- 80
- 99
I am using Innocent_Witches-0-11-2-beta-fix2-pcWhich version are you playing?
from mega link
I assume Bibi is using the same
I used this hack successfully on previous versions of IW
I am using Innocent_Witches-0-11-2-beta-fix2-pcWhich version are you playing?
the cheatcodes don't work, i put both felix nativitas and semper anticus, anyone else have a similar problem?
I am using Innocent_Witches-0-11-2-beta-fix2-pc
from mega link
I assume Bibi is using the same
I used this hack successfully on previous versions of IW
just you NOTis it just me or do they just remove content with every update
maybe path in \renpy changed.SOMEONE! Give me a save, I installed version 0.10.10 beta fix2 and all my saves just disappeared..
thanks in advance!
Long story short: we stuck in "development hell" but as long as we are paid - it does not really matter ...Development results for 2024
vor 4 Stunden
Hello, Wizards and Witches!
As 2024 draws to a close, we wanted to reflect on an eventful year in the world of Innocent Witches. Together with you, we’ve achieved quite a lot (considering the circumstances), even though it was not as much as we wanted to. Let’s take a moment to look back on the major new additions and other game-related events!
This year we released several new game updates, including a major release and two themed ones for Halloween and Christmas. Players were treated to funny and whimsical stories, new costumes, and other delightful additions that made these events engaging and memorable.
Interactive events were a big highlight of the year.
In our D&D (interactive adventure) event, the fans managed to reach one "normal" and two bad endings. Unfortunately, those voting via VK fell just short of victory, but their involvement made the event thrilling and fun.
The Miss Hogwarts 2024 contest was another great moment, sparking lots of excitement. The winner, Luna Lovegood, charmed players with her delightful personality and earned their admiration.
We also launched a regular speedpaint series, sharing the creative process behind the visual elements of the game crafted by our talented artists. Over the year, we released 18 speedpaints in total showcasing art such as new character costumes and miniatures for locations, potion-making items, additions to the abandoned toilet, and even a Chocolate Frog.
This year also included a lot of attention to music. Numerous new tracks were composed for new and existing locations and characters with love and attention to details. We also released the game’s official soundtrack, so that you could enjoy its magical melodies anytime.
And of course, we focused heavily on enhancing the game in general. We squashed dozens of bugs, updated some of the elements for the game’s interface, refined the screenshot mechanics, and improved performance. Special attention went to the Android version, making it more stable and user-friendly for mobile players.
We also understand and acknowledge the frustration the players experience, which was caused by the lack of content, as well as quite a slowdown in the frequency of the game’s updates. We share this frustration with you and do everything we can to mitigate all the internal (and external) problems that inevitably lead to the state we are now. However, we’re not planning to stop. We take each new problem as yet another challenge and a reason to continue working on the game, especially considering your enormous love for it, which we also share with you. As a result, we will try to push for more releases in 2025 by planning the whole process better. We want to optimize the size of the major patches in such a way that they are released more frequently. In order to achieve it we will have some of the art ready ahead of the next release so that there’s always something to work with already before the patch is released. We will also need to optimize the text side of the new chapters so that it’s more concise and less bulky. Finally, we still have a lot of unused content from the old plot, which will also help in filling the release with content.
A massive thank you to everyone who supports us on this journey. Your feedback, help, and enthusiasm continue to inspire us to achieve even more. We can’t wait for 2025 to dive back into this magical adventure together with you. New year will bring more content with your beloved witches, as well as new chapters in the story and other juicy stuff. Stay tuned for more!
See you next year in the enchanting world of Innocent Witches.
Happy New Year! ❄
Yours truly,
The Sad Crabs ✨
Development hell implies that they're not exactly where they want to be.Long story short: we stuck in "development hell" but as long as we are paid - it does not really matter ...
I'm pretty sure that slow progress has been the recurring theme with sad crab for years and this would be far from the first time they've acknowledged it directly. It's normally been followed up by the release of a new road map which they only manage to complete the first step or two, one-two years late.TBF, this is the first development update I can remember from them where they acknowledge that the progress has been really slow
something like that.Long story short: we stuck in "development hell" but as long as we are paid - it does not really matter ...
no they aren't, they will need "couple" reboots to get there.Development hell implies that they're not exactly where they want to be.