Final should be out by end of April which is a public release. We are doing a 25 day sprint, + 5 testing, then 2x10 day sprints and 4 days of testing each. So basically, there's a schedule, a development branch and feature branches now.
From the player perspective, I am trying to get to the point of ironing everything out. As far as gripes about the story, there seem to be 2 players bases, where some like it or they hate it or do not care. I am of the latter in this case, where honestly, you can hit Ctrl and just skip all the text, that it shouldn't so much matter to the player.
However, that being said, there is not enough goal tracking for that bit to work correctly, and you will be arsed trying to do so. I figure once we have alleviated that annoyance things might be a lot better and we can just enable a quick play mode as well.
Will this be in 0.3? Nope I will try to get it into 0.4A in May.
From the player perspective, I am trying to get to the point of ironing everything out. As far as gripes about the story, there seem to be 2 players bases, where some like it or they hate it or do not care. I am of the latter in this case, where honestly, you can hit Ctrl and just skip all the text, that it shouldn't so much matter to the player.
However, that being said, there is not enough goal tracking for that bit to work correctly, and you will be arsed trying to do so. I figure once we have alleviated that annoyance things might be a lot better and we can just enable a quick play mode as well.
Will this be in 0.3? Nope I will try to get it into 0.4A in May.