JoeBanks

Innocent Witches/Not Another Adventurer!
Game Developer
May 5, 2018
833
1,367
Final should be out by end of April which is a public release. We are doing a 25 day sprint, + 5 testing, then 2x10 day sprints and 4 days of testing each. So basically, there's a schedule, a development branch and feature branches now.

From the player perspective, I am trying to get to the point of ironing everything out. As far as gripes about the story, there seem to be 2 players bases, where some like it or they hate it or do not care. I am of the latter in this case, where honestly, you can hit Ctrl and just skip all the text, that it shouldn't so much matter to the player.

However, that being said, there is not enough goal tracking for that bit to work correctly, and you will be arsed trying to do so. I figure once we have alleviated that annoyance things might be a lot better and we can just enable a quick play mode as well.

Will this be in 0.3? Nope :( I will try to get it into 0.4A in May.
 
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JoeBanks

Innocent Witches/Not Another Adventurer!
Game Developer
May 5, 2018
833
1,367
Changelog:
0.3a
1.Reworked system for character display, now it is more flexible and allows to add more functions to it in the future. (Possible bugs)
2.Introduced full stats, now they are actually being used.
3.Introduced time-turner for week-skip function. (early development function)
4.Added two new mini games for Daphne and Hermione, nice rewards for each.
5.Added missing emotions.
6.Simplified waifu and swimsuit branches.
7.Edited English text. (courtesy MC Nietzche)
8.Edited Russian text. (Courtesy MrFrost2005)
9.Fixed many bugs in texts, code and visuals. (Courtesy of all of our players and supporters, that send us their reports)
10.Updated MC’s diary.
11.Added new items for the inventory.
12.Added new bugs.

0.3a Hotfix
1.Fixed the critical error in Daphne’s mini-game.
2.Found the lost translations in Daphne’s and Hermione’s mini-games.
3.Other smaller bug-fixes.
4.Added new bugs.


Upcoming 0.3b/f:
Completely reworked Nola blocking the door
Stats update and corrections to original intent
Chapter 5 begins, school corruption will be coming very soon
Investment points and paths for your character, along with accompanying abilities
Sex scene with someone
Other stuff I don't remember :D (or won't spoil)

PS. I am sorry I won't just post the game here :( But changelog? Why not?
 

Das_Amigos

Newbie
Jun 3, 2018
20
19
I like that there is a story and world building but agree with most people here it's too much of an exposition dump initially and feels slow going. I think a number of stuff could be relegated a bit to extra stuff the player can learn / find on their own.

Suggestions for the whole story rework stuff that was suggested by
botc76

- Redblack doesn't remember his porn fanfiction initially as a change to the present one so Hagrid on about them makes little sense and this thing is skipped over. The reveal of it is done by Redblack finding Dumbledores stash of magazines and stuff (the art already seems like it's in game under the left side of the desk)
- Have the confrontion with Snape happen relating to Nymphadora, that leads to the MC drinking
- Have the whole drinking section mostly cut. Redblack starts drinking with the painting then the screen goes black and Older Redblack says "what's going on" The Minister then says something like, these memories are missing you must have been really drunk. This cuts a lot of the stuff with Redblack alienating people in the school
- When you go back into the memories it's the drunked duel with Snape but it's again about Nymphadora
- All the drunk conversations with the painting then are moved to optional stuff where Redblack asks the painting hat he got up to while drunk. This moves all the drunked talks with the painting, the school speech and all the drunk stuff with the prefects to the painting telling you about it.
- Snape doesn't bring up Redblack's mother (yet)

Reasoning for the changes.
We don't really need to see Drunked Redblack ruin everything initially just know he did it, putting this stuff as the painting telling you about it lets people experience it as an optional thing should they want to but it doesn't damage things story wise as you could have Mcgonagall say the Redblack alienated all the prefects and made a speech that insulted most of the school that cuts like a 10-15 minute sequence to seconds but doesn't throw out all the content produced for those sections so far allowing it to be optionally explored by people section by section. So as an example you ask the painting what you talked with it about initially and can ask "Anything else we talked about" to learn about the next thing or "That's enough for now" to sort of pause it. Then after that you can ask about what you did while drunk which plays the drunked speech scenes. Then you can ask about how you alienated each preferct in turn and see those scenes.

Snape bringing up Nymphadora is mostly due to his thing for Redblack's mother. As is hinted Snape had a things for Redblack's Mother. It makes more sense for the stuff about Redblack's mother to come up ater solving the puzzle and it allows Snape to have some development rather than switching from angry to Redblack about Nymphadora to then on about Redblack's mother not long after it gives a sense of progression of Snapes storyline and an additional use for the puzzle thing.

Suggestions for the story elements in the future

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Also credit to whoever managed to sneak in Lesirue Suit Larry as a statue outside the Headmasters office.

I get it might be a fair bit of work moving stuff round etc but it would likely save the work entirely going to waste but also streamline the intro and remove what does come off as a lot of info dumps. Instead moving it to content people can explore later or at their leisure. Also it gives more things to tie achievements to. E.G. Learn about your drunken speech, learn how you alienated the prefects etc etc.
 

JoeBanks

Innocent Witches/Not Another Adventurer!
Game Developer
May 5, 2018
833
1,367
Content will be pushed before reworking the entire story. Ctrl key, has an auto skip to next choice option, you can legit skip all text. You should also be able to skip all text and play the game.

In my mind if you can't skip the text and play the game, we are at fault.
 
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Das_Amigos

Newbie
Jun 3, 2018
20
19
Content will be pushed before reworking the entire story. Ctrl key, has an auto skip to next choice option, you can legit skip all text. You should also be able to skip all text and play the game.

In my mind if you can't skip the text and play the game, we are at fault.
I entirely understand wanting to get new content done before reworking things at this stage of development
 
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JoeBanks

Innocent Witches/Not Another Adventurer!
Game Developer
May 5, 2018
833
1,367
Beta's right around the corner, and it will probably be leaked anyhow. I would personally leak it but it's a team thing and I am the only one who's all for just leaking it. Honestly, waiting for beta is probably the better bet anyhow, Alpha's now being left with bugs which won't get fixed to beta, it's a new way of doing things for speed.
 

anubis1970

Engaged Member
Mar 1, 2018
2,139
2,411
Beta's right around the corner, and it will probably be leaked anyhow. I would personally leak it but it's a team thing and I am the only one who's all for just leaking it. Honestly, waiting for beta is probably the better bet anyhow, Alpha's now being left with bugs which won't get fixed to beta, it's a new way of doing things for speed.
I prefer to wait for the x.f version. That way I avoid the majority of the bugs. Nothing more annoying than the game crashing after an hour and a half's game-play without saving.
 
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JoeBanks

Innocent Witches/Not Another Adventurer!
Game Developer
May 5, 2018
833
1,367
I prefer to wait for the x.f version. That way I avoid the majority of the bugs. Nothing more annoying than the game crashing after an hour and a half's game-play without saving.
Final will be worth it, beta will be a bit of a slap dash, I am doing soooo many things all at once, I am trying to convert this stuck in the mud room shit into an open world experience. A new location will come in 0.4
 

goochklok

Member
Feb 6, 2019
118
141
0.3a isn't worth the leak. There are two new minigames which are cool for what they are but it sounds like the real meat is gonna be on the public release. Seems like most of what 0.3a was for is setting the groundwork and reworking alot of the text in the game from what i've seen. I also did a CG rip and from the looks of it they reworked the way the girls animate?(guess that's how you would put it) There are also actual full nude models of each of the four girls in the files, which look great btw.

Also the fact that Joe has been so cool as to interact with the community and put up with the criticism the last guy racked up should warrant everyone being respectful and waiting for the public release, or at least the beta release. More people are gonna have access to that version anyways.
 

JoeBanks

Innocent Witches/Not Another Adventurer!
Game Developer
May 5, 2018
833
1,367
Well I just completed a lot of additional logic for moving around the castle (one location in the castle so far). This has opened me up to a lot more ideas, not being stuck in the office will make for a much better player experience and also a much more frustrating one in some ways as you will have more places to look for things. I will probably have to type up some sort of guide text and have someone play through and make that text into Sonya dialogue or goals.

I really need to figure out how to conquer that and balance it. I don't mind doing walkthroughs, but I will not be doing one until each final going forward, given the pace at which I change things, I don't think the time sink is worth it.

I appreciate the kind words, I have been putting a crap ton of my own time into the game. I really think when you see chapter 5, you will notice that going forward, it's going to be a completely different experience. There are other people who I am trying to have work on Susan and Luna, right now they are behind. I don't want to personally write everything, but I will if shit's not done.
 

JoeBanks

Innocent Witches/Not Another Adventurer!
Game Developer
May 5, 2018
833
1,367
I also did a CG rip and from the looks of it they reworked the way the girls animate?
Yes, this is why there was less content than I anticipated, I was quoted 12+2 days give or take for the rework, it took almost the full month, which the last week I was on vacation for. So the release was literally put together, not by me. However, I had a lot of ground work laid down and had coded the minigames for already with some place holder logic.

Benq666 and Andy really pulled it out at the last minute to make that release date, which is what is important to me, meeting deadlines and getting everything we can into a single release cycle.

This way, Final releases are pretty polished and have a vast amount of content (not all sexual), which should mean every 60 days, players will really enjoy the game more than the time before.

We are still keeping the menu skips, and bringing the content forward into the new chapter, so you can just hop in and fap if you want.
 
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3.00 star(s) 326 Votes