I'm really looking forward to there being some sort of progress tracking Stat screen for the girls. Perhaps some bios for the girls to serve as a refresher.
When I started the update it honestly took me a while to remember who was who since it's been so long since the last update and the last time I'd played. But yeah overall this was an enjoyable update. It's nice to see the MC start to recover his memory. Hopefully the situation with his family is reconciled in a satisfying way.
It's amusing to see which actions influence the MCs alpha points. The situation with the neighbour's husband is amusingly strange but yeah I really do hope the player is eventually given a choice on how to handle him long term.
Ideally I'd love if there were 3 or so paths.
IE keep him around as a pay pig atm for the girls.
Alternatively somehow feminize him into another woman to fuck and dominate. If the MC can get magically transformed it would be interesting to have the MC exploit that sort of dramatic body altering effects on others.
Or potentially just get rid of the dude instead once the MC is at the point where he can earn enough income to maintain his entirely own his own without assistance from other dudes.
Personally I'd prefer option 2 but yeah having a feeling of agency and freedom of choice in the matter would definitely make an already amazing game feel even more satisfying.
Detailed bios and level stats are something I want to do but that can come later. I'm focusing on the story and scenes now.
As you can probably tell, UI isn't my strong suit. I'm open to any help or advice on improving the current UI.
The Neighbor's husband scenario is pretty strange, yeah. I didn't want to ignore the existence of other men in this world because that would be a little too convenient. The husband is the first example of how MC will treat other men, ie. not a threat in the slightest, which is line with the whole alpha-male leader-among-men power-fantasy. MC isn't an inherently bad guy, he just wants to get laid. He doesn't want to be a home-wrecker or hurt anyone (even though that's what ends up happening). So its become this ludicrous (almost satirical) cuck scenario where he's trying to keep the wife interested in the husband and teach the husband how to keep her around.
I was thinking of something like the first point you had. Husband ends up paying MC a daily allowance. That would be funny.
For the next part of the nightclub, I'm planning to introduce male characters that are being rude/abusive to the club-women. There will be mini-game where MC will either persuade them to be better men or beat them into submission. Either choice will have ap reward or penalty. I could do a similar choice for husband: persuade (he stays) or fight (he leaves).
If he stays I imagine the dynamic between him and MC will be like Chester and Spike from old looney tunes cartoons.