3.40 star(s) 27 Votes

InsemGame

Member
Sep 5, 2024
117
318
I released a v0.10.2 hotfix
+ Added a "Settings" button in left sidebar to adjust girl type preferences during the game
+ Fixed : latinas not showing up when loading a save from 0.9
+ Minor bugfixes

Links in first post. I will reupload the full game in this version.
 

youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
5,541
2,553
Inseminator-0.10.2
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Libbcc

New Member
Nov 23, 2020
10
4
I find out something
if you added new girls pic before v0.10
when you using your old save file in v0.10
some girls pic would not appear during "hunt for girls"

so
before you hunt girls
you should make sure two part of code : (open by notepad++)
A.
-----
save.state.history[lastState].variables.girlPics = {
'african_mature_alley': [1,2,3,4,5], ......

[ ] add new number

B.
----
$girlPics to {'african_mature_alley': [1, 2, 3, 4, 5], ......

[ ] add new number

----------------------------
Why do I care so much about this?
Because most of my folders has 16 girls.
but when i hunt girls, only a few pictures appear. =.=

------
sorry, English is not my tongue
 
Last edited:

InsemGame

Member
Sep 5, 2024
117
318
I find out something
if you added new girls pic before v0.10
when you using your old save file in v0.10
some girls pic would not appear during "hunt for girls"

so
before you hunt girls
you should make sure two part of code : (open by notepad++)
A.
-----
save.state.history[lastState].variables.girlPics = {
'african_mature_alley': [1,2,3,4,5], ......

[ ] add new number

B.
----
$girlPics to {'african_mature_alley': [1, 2, 3, 4, 5], ......

[ ] add new number

----------------------------
Why do I care so much about this?
Because most of my folders has 16 girls.
but when i hunt girls, only a few pictures appear. =.=

------
sorry, English is not my tongue
Any new update will break your customized pics by default, but you can just run the countresources.py script, and it will fix that for you :) no need to edit the html yourself.
 

AkiranGaming

Active Member
Jan 4, 2024
638
400
Any new update will break your customized pics by default, but you can just run the countresources.py script, and it will fix that for you :) no need to edit the html yourself.
Is there a way to run the python script without having to install python and perhaps have a .bat file to run it and then start the game?
 

Throwongawayyyy

New Member
Jun 7, 2024
5
6
Hey! I really like this game. I have a reccomendation/game mechanic that I thought was already in the game, and as I code with Twine too , I think this shouldn't be too hard to add. Basically, when a girl ages up so much that they become "mature", the picture should change to a mature one. I thought this was logical and was going to happen, I was sadly disappointed. I could give it a shot and try to do this myself, but I was wondering if you were going to add this?
 

sabrach3

New Member
Jan 11, 2025
1
0
Hey. Why can´t I assign a girl to my anchor? I have 4 anchors and 6 girls with over 100 affinity, I even charm some to 100 and I can´t assign the girls. What do I miss?
Thanks
 
Last edited:

AkiranGaming

Active Member
Jan 4, 2024
638
400
Hey! I really like this game. I have a reccomendation/game mechanic that I thought was already in the game, and as I code with Twine too , I think this shouldn't be too hard to add. Basically, when a girl ages up so much that they become "mature", the picture should change to a mature one. I thought this was logical and was going to happen, I was sadly disappointed. I could give it a shot and try to do this myself, but I was wondering if you were going to add this?
If each of the mature version was based off the younger version it may make some sense, but otherwise it would not look right and personally I'd like to keep whatever image was found during a hunt to keep track of who is who, besides we could get the ability to cast a spell to keep a favorite contact young forever, which would make changing the picture irrelevant.
 

Throwongawayyyy

New Member
Jun 7, 2024
5
6
If each of the mature version was based off the younger version it may make some sense, but otherwise it would not look right and personally I'd like to keep whatever image was found during a hunt to keep track of who is who, besides we could get the ability to cast a spell to keep a favorite contact young forever, which would make changing the picture irrelevant.
Yeah, it's a preference thing I suppose. For me, seeing the age "37" on a girl that looks 23 is a little weird. The way it would work is just load an image of a mature female randomly from the image pool that fits with the girls hair color. I have some custom images added and the mature ones are milfs, so in my head i rationalize i was going to make it like "oh yeah she's aged like fine wine" or something. But true, it would get confusing keeping track of who is who, that's true. It both makes sense and doesn't to have this feature. Maybe add a "what she looked like in her youth" or something?
 
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simon247

Newbie
Jan 1, 2020
28
18
I see that there is a preference setting for races, but not for age. I keep getting ~50% mature characters, making the game difficult to enjoy as someone not at all into MILFs.

I don't need a slider, since I heavily modded my game. How can I edit the code to significantly reduce their occurrence? Say, keep them appearing 10% of the time, just for immersion? (So I have someone to ignore once in a while :D). The code for generating mature characters seems to be very difficult for me to grasp. I purged most of their pictures, and the game still keeps on generating the same amount of characters around the few pictures that are there.
 
Last edited:

Throwongawayyyy

New Member
Jun 7, 2024
5
6
I see that there is a preference setting for races, but not for age. I keep getting ~50% mature characters, making the game difficult to enjoy as someone not at all into MILFs.

I don't need a slider, since I heavily modded my game. How can I edit the code to significantly reduce their occurrence? Say, keep them appearing 10% of the time, just for immersion? (So I have someone to ignore once in a while :D). The code for generating mature characters seems to be very difficult for me to grasp. I purged most of their pictures, and the game still keeps on generating the same amount of characters around the few pictures that are there.
Yeah, purging images wont do much as it's not looking at the amount of images, it's the numbers for generating milfs vs younger, they're are skewed in milf's favor, I've noticed too. It's a really simple fix(just up/lower the number), though it's a little hard to edit code if you don't have experience(find the correct thing to edit), so best we ask the developer to add a slider for spawn rates too, same with age.
 
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simon247

Newbie
Jan 1, 2020
28
18
Yeah, purging images wont do much as it's not looking at the amount of images, it's the numbers for generating milfs vs younger, they're are skewed in milf's favor, I've noticed too. It's a really simple fix(just up/lower the number), though it's a little hard to edit code if you don't have experience(find the correct thing to edit), so best we ask the developer to add a slider for spawn rates too, same with age.
Thanks! I'm pretty experienced with the game code. I spent the last week editing tons of things in it :D

But you're right that the part about MILF spawn rates is difficult, as there are no apparent variables that could control it, and it's also using different mechanics than spawn rates between different races. It seems like it's basically pulling a milf for every young girl indiscriminately in a hardcoded fashion. The way the game manages girls at the point of creation is possibly the most confusing that I can't quite comprehend without documentation/notes in the code.

A "change Y to Z to adjust mature/young spawn rates" would be extremely helpful! InsemGame pretty please!

Edit, for instance, can I:
1. just find this row:
"<<if typeof $girlPics[_typeIndex + '_mature_' + $huntOrigin] !== 'undefined'>>"
2. and add an additional condition right below it like:
"<<if Math.random() > 0.8 '>>"
3. close with one more "<</if>>\" line added to the /ifs a few lines below
For the result to be only 20% as many mature girls being generated, or would that break something the way it's designed?

Edit2: The above solution seems to work to substantially reduce the number of mature spawns without major observable consequences. "0.8" can be adjusted up to further decrease it, or down to reduce the aggressiveness of the "MILF filter". Not the most elegant solution, but in practice, it's basically the ratio between 0 (0%) and 1 (100%) of MILFs that would have been generated that we ask the game to skip on and look for a young girl in their place instead.
 
Last edited:
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Throwongawayyyy

New Member
Jun 7, 2024
5
6
Thanks! I'm pretty experienced with the game code. I spent the last week editing tons of things in it :D

But you're right that the part about MILF spawn rates is difficult, as there are no apparent variables that could control it, and it's also using different mechanics than spawn rates between different races. It seems like it's basically pulling a milf for every young girl indiscriminately in a hardcoded fashion. The way the game manages girls at the point of creation is possibly the most confusing that I can't quite comprehend without documentation/notes in the code.

A "change Y to Z to adjust mature/young spawn rates" would be extremely helpful! InsemGame pretty please!

Edit, for instance, can I:
1. just find this row:
"<<if typeof $girlPics[_typeIndex + '_mature_' + $huntOrigin] !== 'undefined'>>"
2. and add an additional condition right below it like:
"<<if Math.random() > 0.8 '>>"
3. close with one more "<</if>>\" line added to the /ifs a few lines below
For the result to be only 20% as many mature girls being generated, or would that break something the way it's designed?

Edit2: The above solution seems to work to substantially reduce the number of mature spawns without major observable consequences. "0.8" can be adjusted up to further decrease it, or down to reduce the aggressiveness of the "MILF filter". Not the most elegant solution, but in practice, it's basically the ratio between 0 (0%) and 1 (100%) of MILFs that would have been generated that we ask the game to skip on and look for a young girl in their place instead.
What works for me, when analyzing the game code is using both visual studio and the actual twine program, as some things are not visible in the actual twine program but are visible in vs, so I try to figure out how it works in twine, then copy it and find the same thing in vs to actually change it. Hope the dev actually reads our recommendations.
 
3.40 star(s) 27 Votes