Thanks! I'm pretty experienced with the game code. I spent the last week editing tons of things in it
But you're right that the part about MILF spawn rates is difficult, as there are no apparent variables that could control it, and it's also using different mechanics than spawn rates between different races. It seems like it's basically pulling a milf for every young girl indiscriminately in a hardcoded fashion. The way the game manages girls at the point of creation is possibly the most confusing that I can't quite comprehend without documentation/notes in the code.
A "change Y to Z to adjust mature/young spawn rates" would be extremely helpful!
InsemGame pretty please!
Edit, for instance, can I:
1. just find this row:
"<<if typeof $girlPics[_typeIndex + '_mature_' + $huntOrigin] !== 'undefined'>>"
2. and add an additional condition right below it like:
"<<if Math.random() > 0.8 '>>"
3. close with one more "<</if>>\" line added to the /ifs a few lines below
For the result to be only 20% as many mature girls being generated, or would that break something the way it's designed?
Edit2: The above solution
seems to work to substantially reduce the number of mature spawns without major observable consequences. "0.8" can be adjusted up to further decrease it, or down to reduce the aggressiveness of the "MILF filter". Not the most elegant solution, but in practice, it's basically the ratio between 0 (0%) and 1 (100%) of MILFs that would have been generated that we ask the game to skip on and look for a young girl in their place instead.