frankenstar12
Newbie
- Feb 8, 2024
- 76
- 35
- 96
All of the futa's are belong to us.How many futas are there in this ?
Who says what to whom now?All of the futa's are belong to us.
No solo with Mia?We have sex with Mia (and Ivy) in chapter 12
Unfortunately not but the 3some was greatNo solo with Mia?
Still prefer solo, not that I dont' like threesome but without solo is like eating a fried chicken in Mcdonald without gravy but thanks for infoUnfortunately not but the 3some was great![]()
So when you're plowing Mia after Ivy's passed out...that's not solo enough for you? Is she the fried chicken in this analogy? Who's the gravy?Still prefer solo, not that I dont' like threesome but without solo is like eating a fried chicken in Mcdonald without gravy but thanks for info
Jade provides the gravySo when you're plowing Mia after Ivy's passed out...that's not solo enough for you? Is she the fried chicken in this analogy? Who's the gravy?
My dad taught me to be straight-up. That’s why when I first started making this game, it was completely free, and for the first 3 or 4 months I didn’t even have any subscription pages. That’s why I’ve never taken advice on how to write the story. If I tried to please every single person who wanted, say, a male protagonist, or a submissive path for Jade, then it wouldn’t be my game anymore.Damn KN, why didn't you milk us for 15 more chapters instead of just ending it as is.![]()
You already know I'm a fan of yours. Sure, I love to toss fan fiction in the mix but it's mostly just to stir the pot or for humor.My dad taught me to be straight-up. That’s why when I first started making this game, it was completely free, and for the first 3 or 4 months I didn’t even have any subscription pages. That’s why I’ve never taken advice on how to write the story. If I tried to please every single person who wanted, say, a male protagonist, or a submissive path for Jade, then it wouldn’t be my game anymore.
And the funniest part? The same people who keep demanding stuff from me never even supported the game. I’m not talking about paid support. I mean the bare minimum that means a lot to any dev: they never left comments in a year and a half of development, never wrote reviews, never even recommended the game anywhere. And now they show up here with zero respect and act like they’ve got the right to demand something? I can’t even imagine the reality check waiting for them in life with that kind of attitude — but honestly, I’d love to see it.
And yeah, where I’m from we have a saying: ‘If you criticize, then suggest.’ Lately there’s been a ton of critics, but I haven’t seen a single suggestion from them. Not one.
Kind Nightmares already start his next project: UNDAWN: Shackles of EternityHaven't played since chapter 11 due to being busy, just sat down and worked my way through.
Overall, still gushing about what caught my attention in the first place. The attention to detail, the body language, the dialogue, I've played probably hundreds of games from F95 - hell my harddrive has like 300gb of games I'm currently going through, and this game still blows my mind in those aspects.
The framing is also really good, the scenes don't feel cramped even though a lot of them are fairly zoomed in, again good attention to detail that carries through to the final product.
I ended up getting the good ending and while I can understand the average harem enthusiast being annoyed, this is probably the best ending I could've ever imagined given the circumstances.
I've always shied away from harem games as, while I'm more than fine with polycules and whatnot, the endings tend to be pretty disappointing for me personally. This game was far from that.
What strikes me the most about the ending is part of the reason why I decided to go for a harem ending, and that's that the dev treats the characters with respect. Most harem games just end up with everyone clouding around the MC, like background NPC's without will nor whim, but this game ended with the characters having their own lives and own decisions to follow. It's still a harem ending, they're still in contact with Jade, but instead of only being a foil to Jade (both figuratively and literally I suppose), they get to flourish aswell.
I had a feeling the ending would be something like this, given that the dev made Jade to never be pushy nor demanding, and the ending just reflects that. She's simply acting like the dominant rock that they all needed and can come back to.
Honestly, 12/10, the only thing I can think of is that the last act could've been a bit longer and go into a bit more detail as to how everything fell apart for the antagonists, but that's a very small sidenote.
If you decide to make another game, dev, I'm there on day 1.
How the fuck did I miss that?Kind Nightmares already start his next project: UNDAWN: Shackles of Eternity
Wow, I loved the game from start to finish! The character designs and bonds formed in the story were incredible!
The best ending was great! I loved the realism of how people need to take their own paths in life while still getting love and support. It was incredible to see Anna at the end, I was hoping she would come back later and my eyes lit up seeing her going with Jade. I also hoped to see Sam and Angie and what is going on with them but i guess I could infer what happened based on the clues.
I can't wait to see what you do with Undawn!