I would be delighted to offer further elucidation on this matter.
The animations employed in the Nyx project diverge significantly from what one typically encounters in other similar endeavors. Most projects of this nature utilize a single webm or mp4 file for animations. However, Nyx takes a distinct approach: she generates hundreds of individual jpg images and subsequently constructs a function that sequentially displays each image with a brief interval of 0.1 seconds. This amalgamation of images effectively produces an animation, albeit one that I would characterize as pseudo-animations. Regrettably, this approach complicates the task of distinguishing between animations and renders.
In the context of episode 12, we encounter a total of 250 animation frames (jpgs). Consequently, the true render count should be 1,214. However, for practical reasons*, I have opted not to retrospectively analyze episodes prior to the 12th, separating and calculating animation frames and renders. Instead, I have combined these elements and provided a explanation.
I have appended an additional explanation to my original post, aiming to assist others who may also find my initial explanation confusing.
I trust that this clarification enhances your understanding. Wishing you a splendid remainder of the day!
*The pratical reason for my amalgamation lies in the unavailability of historical files, rendering it impossible to segregate animation counts from render counts. My tabulation is organized by updates rather than episodes. While I have access to all episodes, Nyx’s rework of previous episodes has resulted in the removal of files necessary for me to provide information on an update-by-update basis