This is a well done story, with complex and interesting characters, but there is a point where it's relying a bit too much on characters witholding information and refusing to talk. The problem I have with the overuse of that is that at this point whenever something important happens that has even 0.1% to be misunderstood/miscontrued etc, then I'll just brush it off, like "K, that happend, I don't know everything, the person refuses to talk or explain what happens, let's move on.", and it just lessens the impact so much for so many scenes.
Erryn meeting with Ethan? K, I don't know why that happens, all that will be explained for her "redemption" so it isn't like it looks, doesn't matter. Dude puts his hand on her ass after the phone call with the MC, "K, that will also be explained"
Andres spotted with a woman and later accused of cheating, he won't completely deny it, but of course he won't admit it either, so obviously it will be explained later how we have misunderstood everything again. And so on, and on..
I feel like this mechanic is getting a bit overused in my opinion. This being a WIP story probably has a hand in it, but I think it would have the same effect on the way I perceive the events, because I'd know the answer to why this is happening is not coming in 2 months but a few hundred images later
Hopefully this is not understood as a complaint but maybe this is not effect the dev desired? I also could be the only one with this impression, so ignore me if so