armyofrobots

Active Member
Game Developer
May 26, 2018
622
1,534
Yeah, should have done that earlier.
Also a save 1 day before the tech 2 unlock.
We think we have it figured out. The link to start Izumi is tied to a certain point in Kim's story and if Kim's story advances (that next phone call), the conditions would no longer be valid for meeting Izumi. It has been corrected and should be in the next patch release.
 
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armyofrobots

Active Member
Game Developer
May 26, 2018
622
1,534
okay, so dont answer the next phonecall until we have gotten Izumi in the meantime, fair nough :)
Yeah; behind the scenes the stories use a number system so we can add more plot points for any girl as we roll along, but some menu items only appear when that value = a specific value; we're fixing that so it's a greater than or equal equation instead, which should fix this problem (and others that could happen) going forward. Most things aren't driven by Kim's story points alone so that's probably why we didn't spot this issue until now. Still a good find!
 

armyofrobots

Active Member
Game Developer
May 26, 2018
622
1,534
very cool game, is there any discord so i can follow the development a bit easier?
Not as yet; a couple of people have asked. We have one that's just our small team for working on the game, shooting ideas, etc; but at this point the team consensus was not to open that up "to the public"; at least not yet.
 

armyofrobots

Active Member
Game Developer
May 26, 2018
622
1,534
0.2.4.2

Bug fix
- Fixed a bug causing Midori's birth count to not be added to correctly (Thanks iwudgetthatpregnant!)
- Fixed a mistake in the One v One fight that would never set the roll of a random value correctly (Thanks Lucien88!)
- Fixed a number of typos
- Fixed a mistake where a secondary character's story did not advance
- Fixed a bug causing Izumi's story to become unavailable

Known Issue:
- Using the cheat menu and never buying from the hardware store will cause certain events to not fire





 
Jul 1, 2022
18
4
Line 6681:
HTML:
<<if $olivia.stage is 2&gt>[[Head to Olivia's House]]<<endif>
Should be:
HTML:
<<if $olivia.stage is 2&gt>[[Head to Olivia's House]]<<endif>>
 

pizbia

Member
Sep 17, 2017
373
1,189
It seems strange that Yuna could die, considering Yui Hatano has a whole movie in the tentacle genre so there should be plenty of visuals of her getting "captured"
 

armyofrobots

Active Member
Game Developer
May 26, 2018
622
1,534
Just a project update so you know we aren't dead

  • With our shuffling of personnel, we re-examined our project plan
  • We're shifting priority to focus more on what people have asked for and narrative extension
    • We are deprioritizing things that were not asked for and were always going to be "nice to have" like the RPG system, which never quite worked well
    • Player stats will be "tech upgrades" purchasable in the cave tech menu instead of earned by leveling up
    • This will likely impact game balance and require some tweaking
    • More tech/missions/upgrades have been moved to the top of the list
  • More random / one-off girls/events as these can be used to beef up content with significantly less behind the scenes work than the more detailed girls that end up at the hive
  • Despite some insisting on "replacing the trash photos with anime"; we'll stick with the real porn art through the end of project
  • We're working on a system of hints for next content/story key points, likely available by the summer
    • This is causing us to redesign some things, expect some broken saves along the line
 

zzczys

Active Member
Jul 20, 2019
911
186
You're missing Becka (Car wash girl)
Fished her out from the wash XD

Thought we fixed that one; I'll make sure the dev takes a look, thank you.
Well, something was added in, but something got removed too. Still, fixing that still does not allow Olivia to be added tho.

Instead of a fixed number maybe each captive base milk should be based on boob size?

===========

1674796011494.png
that should be all of them, for now......
 
Last edited:
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