Hey I'd like to congratulate you on your work so far. Do y'all have a formal road map for the dev team that you can share? I'm curious what y'all plan on doing in the future.
Thank you; we have a poorly written list of general ideas on the first page in the Developer's Notes section and occasionally, we'll post ideas on here after some drinking. We have a long running list of things to change and add based on feedback but the real things set in stone are these:
- We want to add combat for the MC and possibly companions as both parts of plot and random events (in addition to the stats-driven story pieces)
- There are Chapters 3 & 4 coming with corresponding tech levels and lair improvements that will conclude the story, but the sandbox will remain explorable once story is concluded
- Elements of the wider war for Earth and your contributions towards it in terms of troops and resources to aid the greater fight which will be part of "winning" the game
- Base defense elements, both from improving your troops through upgrades and the base itself with increasingly difficult danger to repel based on story progression and suspicion level
- A journal entry system linked on the side menu that will track progress with each girl and offer clues where to go, what to do next to get to her next big scene or event
- Additional content for each of the main girls (currently we're implementing more for Midori, but we'd like to have something for all of them after you have control of them)
- Far more of the random girls to encounter and in more places
- At least two more "town" sized areas to explore with their own side quests and characters to meet/deal with/capture
- Ability to start a business as a means to greatly increase income which will be necessary for late state base and tech improvements
- Improvement of the current UI to a better design
Current priorities are on the UI, combat system, and journal, with new content taking a back seat this quarter as we try to focus on some technical improvements players have consistently asked for.