lebac

Newbie
Nov 18, 2017
51
84
Could you introduce an option to "Breed all Cave residents" at least up to what energy you have? Or at least bread single prisoner up to as many times technology allows you?
Would come in handy on skip days and to fill up thrall levels.
 

armyofrobots

Active Member
Game Developer
May 26, 2018
647
1,616
Could you introduce an option to "Breed all Cave residents" at least up to what energy you have? Or at least bread single prisoner up to as many times technology allows you?
Would come in handy on skip days and to fill up thrall levels.
We're working on a few options
 
  • Like
Reactions: Starecrane

bilboshaggins8998

New Member
Jun 12, 2020
5
2
I've found a bug, but I'm not sure if it's know already.

When you go from the cave to the beach, and then walk around, all navigation options disappear and you're stuck :)
 

armyofrobots

Active Member
Game Developer
May 26, 2018
647
1,616
I've found a bug, but I'm not sure if it's know already.

When you go from the cave to the beach, and then walk around, all navigation options disappear and you're stuck :)
During the beginning or after the intro?

Always report a bug; worse case we already know and maybe you give us more details on it.
 

armyofrobots

Active Member
Game Developer
May 26, 2018
647
1,616
Curious to know what yall are working on now. Hoping for more story content.
We're currently trying to fit a story modification in so that if you met Lisa on the road and talked to her, but didn't take her to avoid the suspicion bump and you didn't find her in the dorms before she leaves on her trip, that you get another chance to get her and add her to your collection.

We're also working on the drug selling mechanic as a part of earning money, with risks from increased suspicion and eventually conflict with other criminals (not imagined for phase 1 of this integration).

Additionally, 2 more random girls are being added; one is art complete the other is in progress. Neither have stories written, one will be added to the library and the other is currently being debated.

On the fence; we have some fleshing out of some of the shop/store owners as characters and some more background personalities we'll be introducing as "mission givers" as well as "information points" as various stories start to get woven to help fill the sandbox with a bit more life besides the main plot line and associated content. We're not sure when these will come in and we're not committing to getting them into the next build at this point. We're also working on more cave improvements and entirely new resources to be collected, used for building, and sent back to meet war goals.
 
3.50 star(s) 6 Votes