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2.60 star(s) 24 Votes

Zellgoddess

Member
May 11, 2017
336
295
so this time we were asked a few things at the end of experimentation hall that i though I'd give a bit more feedback on. For Gambling a casino fits the world a lot better where you can have a multitude of games to play, but i think the biggest sell is the fact you can fill it with Bunny Girls and for the hostess of the casino a chick with a mini top hat, magicians vest, and only panties = Moe Moe.

Next is the whole online vs single player private experience you defiantly want to stay away from the online interactive pier to pier sex scene as your game is not very mod-able and that's their bread and butter. it would be off-putting to those who would play your game as those who are into that just wouldn't see your game all that appealing over what's already their niche game, they already devote way much time too.

Finally, as for bosses I see the whole dungeon and lair boss a much better flow with your game then open world or wave boss, mostly due to an open world boss would need larger zone spacing for all zones to give an environment to the game to match that. and for wave bosses you're looking at mechanics you really don't want to tred down that road. (Oblivion had one of the best yet worst wave boss fights i can think of use that as an example it took the programmers 30% of their budget for that fight alone. and its still a buggy mess but had it been smooth would have easily been just epic. take note that fight had ally NPC Mob NPC and player elements which i believe is what your guys are going for with the followers. Mob NPC and player elements are the basics of any game its the 3rd addition of ally NPC that's really a crap shoot.

All in all, i think your game is coming along slowly but it is maintaining constant progress which better than most games who rarely update n even then its so minor that its irritating to no end. However, i still feel you guys have a lot of issues to address with the game still its just too basic and really just seems like its only sell point is boobs, not a bad thing however if you're using your budget to make a game with the intent that people play it for the game play that would be an issue.
 

CrowArt

Newbie
Dec 9, 2017
36
11
The game does not start because it is missing api_ms_win-core-l2-1-0.dll . How to solve the problem?
 

qljrnt6jc4eh2

Active Member
Jun 27, 2019
535
882
Are there fans of the game here, that can tell me about the current state of the game? Since the last reviews were from November 2021...
 

kraoro

Active Member
Jul 9, 2017
879
1,082
Are there fans of the game here, that can tell me about the current state of the game? Since the last reviews were from November 2021...
I played the build that came out before this one, after first trying out the game maybe a year ago, and basically nothing has changed since then. So those reviews from Nov 2021 are probably still incredibly accurate.
 

Digteren

Active Member
Nov 1, 2020
912
747
Are there fans of the game here, that can tell me about the current state of the game? Since the last reviews were from November 2021...
There's a lot more content since I last played. Just not in the main playthrough bit it still ends with the sewer level.
The test area after the storyline has a bunch of new stuff that I hadn't seen before. More environments to play through among other things.
I have to say I'm actually warming up to it because of the progress I'm seeing. Repulse puts out so many little non updates that if you follow this game too closely it might seem like nothing is happening, but stop watching and come back after a few months instead and suddenly there's actually new things to see.
At the end of the day though it's obviously still so woefully unfinished that I'd tell you not to bother. But I for one am actually starting to believe.
 

CypherXXX

Member
May 17, 2017
130
135
Love the graphics. However, the erotic content is very limited (about 3 scenes worth). This is one of the better-looking games on here, nice to see something that isn't using the Daz3d style models. The gameplay reminds me of the old Maximo game on PS2.

Best of luck to the devs, hopefully, you're able to keep going with this project and released a finished game.
 
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Zellgoddess

Member
May 11, 2017
336
295
So i ideal for your game came to me, im sure part of its already planed for the game however the other part is already done in another game and your game has the potential for it. there are a lot of prostitutes in the game. i have no doubt that you are planning for there to be interaction with them. the constant calls you hear 5 for a blowie being one. So you could add unique prostitutes threw out the game that once the main character has interactions with them they get a signature fan picture of them that gets added to a gallery collection. (yea Witcher). i don't think they have a solid case of concept since prostitution is as old as time. so i Dout there would be any issue with it so long as there are no character concept copyright breeches.
 
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PacoDelTaco

Newbie
Sep 8, 2021
17
20
I gotta say I really like the magic, and the exploration feels really nice. The erotic content being sort of pushed back to be more of a background cheesecake stuff with occasional explicit scenes feels like a good balance, and I wouldn't be sad to see them maintaining focus on the meat and potatoes gameplay of exploration and combat. That big first city hub gives me good Oblivion vibes in the best way possible, and I love how they've incorporated a very real sense of downtrodden grit and grime.
 

fleck

Newbie
Aug 27, 2018
69
50
I just played the new "region" you added into the story a few weeks ago. It's nice to play and the addition of health bars for followers makes sense. However, I've run into some minor stuff.

First, please add some chapters for the new progression. I was almost finished with Widows Den when the game just closed and had to replay from the beginning of the sewers.
Near the start of the Widows Den (hope I placed that correctly), there's a hidden chest under the planks. On unlocking it, the merchant girl blocks the exit from there almost completely. I got it twice in a row, so it might be replicable.

Three minor issues with followers as well:
They can get stuck in some locations. While that is definitely hard to fix, you can add a teleport function for when they're too far from the MC, or would need some serious time to get to me again.
And in the new region, they try to stick too close to the MC, even hindering me from walking straight at times.
Lastly, reviving is a bit bugged: Should both Brenda and the merchant go down next to each other, reviving both *at the same time* takes about 3 seconds.

Apart from those (I already said it) minor issues, gameplay is fun, and I'm looking forward to what you have planned for the game.
 

Cweez

Newbie
Dec 30, 2017
63
32
Out of interest, how long does the current game take to complete? Had my eye on this for a while but given the rapid development of the game I didn't want to start, play for an hour only to reach the end of the content and then have to wait a while to start again, I want to wait until I can properly sink my teeth into it.
 
2.60 star(s) 24 Votes