- Nov 25, 2023
- 19
- 54
Previously tried, you can use GARbro-Mod-1.0.0.8, but it needs the key to crack the internal picture, otherwise it is not able to see the encrypted picture, and look at the structure of the high probability is sequence frame animationIf anyone knows how to open the original game of his (IRIS ACTION), I could uncensor it as well. Also if he uploads a new version with new scenes tag me...!!! XD
Welp, unfortunately only a portion works on my end for v1.2 - at least I have a fix HP and MP address for the girls, now! The arousals and Iris' morale is not successfully pointered for me, sadly.
Could you name a scene/monster scene that was definitely changed and uncensored, please? Still trying to find out if it's only the SW_decensor plugin doing its job and I'm missing the uncensoring from you assets when using your files in a v1.1 or v1.2 game...If anyone knows how to open the original game of his (IRIS ACTION), I could uncensor it as well. Also if he uploads a new version with new scenes tag me...!!! XD
Yeah you can save are compatible. Well editing the sex stat with cheat engine should trigger status for the heroine with enough point in pussy & ass she got a status like "High Traffic Pussy/Anal Maniac"Welp, unfortunately only a portion works on my end for v1.2 - at least I have a fix HP and MP address for the girls, now! The arousals and Iris' morale is not successfully pointered for me, sadly.
Still muchos gracias!
Don't even know if the morale stat (or ANY body/development stat for that matter) even does anything - probably nothing; just wanted to try what a -100 morale, or progressing the Exhibitionist title or something would do lol... Guess I can switch back to v1.1 temporarily?
Thanks for tagging me. I was just thinking about playing this game again. Now there is even more uncensored stuff, nice Btw do you still have the files for the original uncensor mod by MartinLutherQueen ? cause the mega link is down. Or are they not needed anymore anyway? Like, does your mod include ALL the uncensored textures from martinlutherqueen? I'm asking cuz there seems to be something wrong with (some) of the scenes. But I don't remember anymore if this was also the case with the original martinlutherqueen filesI completed the review of most scenes, and maybe some scenes were not very good, but I didn't have much time to spend on
them. Most of my assets were inherited from MartinLutherQueen. After that, I decided whether to do it or not according to my
own situation. I may give up because of laziness lol.
Besides,@alasad ? I'm sorry I'm not a good caller
Mega
Just decompress the package in the ontology directory
Yeah, that's what I figured - no changes apart from these cleverly (...ahem) named "development stages". Will try changing the morale in CE memory window just for the fun of it (will see if extra stage save will be okay to generate changes, or will one need a regular in-playthrough-game save for it to work - as I said, morale doesn't change anymore organically on extra stage) - thanks for the instructions. Best way to view the scenes imho is to have the ladies on fixed HP so you can actually watch them escalate as long as you'd like; unfortunately even the regenerative accessories won't help anymore once you are grabbed.Yeah you can save are compatible. Well editing the sex stat with cheat engine should trigger status for the heroine with enough point in pussy & ass she got a status like "High Traffic Pussy/Anal Maniac"
like this https://f95zone.to/threads/iris-chronicle-v1-1-oiran-ichimi.161564/post-14949239
That Iris scene (relieve libido) is how it looks like for me in both v1.1 and v1.2 (with the MLQ files). I really would love if someone could actually just point out a scene where there definitely was some (asset) uncensoring done, because I really am not able to tell any difference for now comparing to the "just" SW_decensor plugin version - and if there should be differences, well then that would mean the uncen assets only work with v1.0.Thanks for tagging me. I was just thinking about playing this game again. Now there is even more uncensored stuff, nice Btw do you still have the files for the original uncensor mod by MartinLutherQueen ? cause the mega link is down. Or are they not needed anymore anyway? Like, does your mod include ALL the uncensored textures from martinlutherqueen? I'm asking cuz there seems to be something wrong with (some) of the scenes. But I don't remember anymore if this was also the case with the original martinlutherqueen files
I believe the zombie scenes have some real uncensoring going on. their dicks seem to be modified. I can't really test right now, better check for yourself.Yeah, that's what I figured - no changes apart from these cleverly (...ahem) named "development stages". Will try changing the morale in CE memory window just for the fun of it (will see if extra stage save will be okay to generate changes, or will one need a regular in-playthrough-game save for it to work - as I said, morale doesn't change anymore organically on extra stage) - thanks for the instructions. Best way to view the scenes imho is to have the ladies on fixed HP so you can actually watch them escalate as long as you'd like; unfortunately even the regenerative accessories won't help anymore once you are grabbed.
That Iris scene (relieve libido) is how it looks like for me in both v1.1 and v1.2 (with the MLQ files). I really would love if someone could actually just point out a scene where there definitely was some (asset) uncensoring done, because I really am not able to tell any difference for now comparing to the "just" SW_decensor plugin version - and if there should be differences, well then that would mean the uncen assets only work with v1.0.
Just one scene, please, anybody? xD
Nope, it's there for the "only SW" as well, but it's present for the vanilla too.Btw, were you implying that there is no texture bug when just using SW decensor w/o the MLQ files?
hmm this is how it looks for meOkay, after way waaay too much testing, I can confidently say that the redone textures won't work on v1.2, v1.1, or the v1.0 I've been able to get somewhere just now. That goes for the ones shared by glassessese and MartinLutherQueen, on my end.
I don't have the MLQ whole download anymore, but I believe I've been carrying the Bepinex folder from within it bw the versions, and now just tried with the v1.0, and doesn't work - only SW_decensoring.
Or maaaybe it's just the Translation folder that I actually have, and then perhaps the Bepinex/XUAT config files and settings maaaay differ, and that could I guess spell trouble, but I think it was the whole Bepinex folder, hmm...
I would say it's 99,9% for sure not enough to have only the textures folder from MLQ, and 98% not enough to just have her whole BepInEx folder. I can't make any version show up differences, even though I located the (indeed, mostly hand-uncensored) changed assets for the Revenant and Iris's FleshWall ending for comparison.I can 99,9999% for sure say that glassessese's Bepinex dir won't do the asset decensor bit, tried on all versions (and I've located those very same redrawn assets for these two scenes, so I'm assuming he had all MLQ's modified files as a base and expanded on them, and that's what I believe I'm getting from his post here as well; and these two modified assets files have the same name (checksum) and same modification date, so pretty sure...).You don't have permission to view the spoiler content. Log in or register now.
Nope, it's there for the "only SW" as well, but it's present for the vanilla too.
M'kay, gonna try later. But fuck it, seems it's a case of having bepinex files in the root folder which actually can handle the SW_plugin but not the XUAT one, then. Or the version of its texture replacer at the very least.hmm this is how it looks for meYou don't have permission to view the spoiler content. Log in or register now.
so just to make sure nothing is fucked up on your end, lets start from fresh. download v1.2 completely fresh. start the game 1 time, up until your'e in the main menu, then quit. now install thisYou must be registered to see the links
copy paste everything into game folder. start the game once again until main menu. it may have some longer startup time because it will install/create config files and stuff if you start the game for the first time with BepInEx.
ok after you have done all that, download the modded BepInEx folder from glasses and copy paste /overwrite if asked.
Now it should work and (most) things should be uncensored.
Hehe, nope, NO DICE. Quite devastated lol (okay, notlol)!-snip-
Yeah I agree the labia looks a little weird. But I don't know/remember how it looked like with the original MLQ files. I have no clue if glasses just ADDED more uncensored stuff on top of the MLQ textures, or if they edited them. no idea. I simply can't remember what it looked like. I also can't test it because MLQ links are offline. Would be cool if MartinLutherQueen could reupload.Hehe, nope, NO DICE. Quite devastated lol (okay, notlol)!
And you also did this, now, on a fresh 1.2, using 6.0.0.pre2 which you linked, then overwriting with glassessese's modded bepinex folder?
And it worked? Could you try redoing it from the very scratch if you haven't, please? Are we sure about pre2?
Because damn. I still only get the SW uncen this way. And I am 100% doing it as asked...
Maybe the launcher options have something to do with? Or something in the registry? The fact that I have released some movies in movie mode with research points? (though I'm guessing you did too?)
But these shouldn't have any bearing on the effing texture replacing! xD
Guess I'll have to let this go - shame, since those zombie scenes probably look a whole lot better with them changed assets...
I used a version of v1.2, all the ones I've reviewed are fine. Maybe it's the wrong versionand .I basically keep MQ's assets. Actually, I didn't do much, mainly blurring the mosaics to make them look better, didn't have much time to redraw (and I'm not very good at Iris's painting style) or puzzle difference. In the Iris part, I just repaired some cracks in MQ's previous collation, and slightly replaced some images in some parts that were not uncensored, and then divided all the atlas that needed to be uncensored into categories for ease of work. I was mainly satisfied with Dahlia part, and d28 was the most satisfactory one. The rest of the other and memory parts are not completely covered.Thanks for tagging me. I was just thinking about playing this game again. Now there is even more uncensored stuff, nice Btw do you still have the files for the original uncensor mod by MartinLutherQueen ? cause the mega link is down. Or are they not needed anymore anyway? Like, does your mod include ALL the uncensored textures from martinlutherqueen? I'm asking cuz there seems to be something wrong with (some) of the scenes. But I don't remember anymore if this was also the case with the original martinlutherqueen files
View attachment 4478091
Oh, sorry, I just noticed I might not have packed it all, XD. In fact, useful is the texture in Translation, you only need the next bepinex-unite.il2CPp-win-x64-6.0.0-be.688 +4901521, Then add the xunite.autotranslator-bepinex-il2CPp-5.3.0 plugin, and finally copy the config and Translation folders from the files I sharedM'kay, gonna try later. But fuck it, seems it's a case of having bepinex files in the root folder which actually can handle the SW_plugin but not the XUAT one, then. Or the version of its texture replacer at the very least.
My god, how pathetic...
That said... I'm not sure this particular one is actually better with that painted over outer labia... The inside looks great and detailed, yet - maybe even just leaving in that outer part of the original texture pack would have yielded better results, dunno. Anyhow, iirc ALT+T should be switching bw changed and original textures for the scene. Will see. Thx.
so the masturbation scene I showed earlier works fine for you? no bugs? because for me the pussy is bugged as I have shown in the screenshot. and I have no idea how to fix thatI used a version of v1.2, all the ones I've reviewed are fine. Maybe it's the wrong versionand .I basically keep MQ's assets. Actually, I didn't do much, mainly blurring the mosaics to make them look better, didn't have much time to redraw (and I'm not very good at Iris's painting style) or puzzle difference. In the Iris part, I just repaired some cracks in MQ's previous collation, and slightly replaced some images in some parts that were not uncensored, and then divided all the atlas that needed to be uncensored into categories for ease of work. I was mainly satisfied with Dahlia part, and d28 was the most satisfactory one. The rest of the other and memory parts are not completely covered.
same is happening to me idk why, I have downloaded the game from like 4 different sites and its still happeningGUYS NEED HELP TOO GET PASS THIS SCREEN View attachment 4467630
Okay, then I guess the very same method unfortunately doesn't work for me... Interesting. (maddening xD)as for your question: yes, this is literally what I did. This exact process. I did this just a couple hours before my first reply to you. In fact, I was FORCED to do it this way since the MLQ textures are offline. and the glasses folder just comes with the textures, not with the other important bepinex stuff. So I HAD to do it from scratch.
Yup, fresh v1.2 of game, win x64, 600pre2 il2cpp, all files present (I mean, the plugin wouldn't even start up without the doorstop and winhttp etc. in the game's root dir), and exactly the same, we just have to make sure that the XUnityAutoTranslator (XUAT) inside is working and successfully "translating" the textures. Which it does for you, and it does not for me, with everything else pretty much the same... xDYes you need to use bepinex from the link i provided. only v6.00pre2 IL2CPP works. So make sure you use that.
Also obviously copy EVERYTHING from that zip into the game folder, not just the bepinex folder. You also need doorstop, winhttp and so on. Just drag and drop everything. But I'm assuming you did all of that.
So yeah no clue why it isn't working for you. The link i provived is for 64 bit windows, which I'm assumg is what you're using as well. and yeah it doesn't matter if its movie mode or you unlock it via research points. These textures are basically just a "translation" (as weird as that sounds). The game is being "translated" in real time. These textures are placed over the originals. No matter where or how you watch it.
Yeah, I get the console window, and it shows no problems when starting up the game before I overwrite the BepInEx folder with the modded one - and after that no console window because in glassessese's bepinex config the console window is not enabled. But if you enable it (which I did, after seeing the texture replacing won't work; just re-enable console in BepInEx.cfg)Btw what happened during the startup of the game when you first installed bepinex? before you dropped in glasses folder? because if the installation was successful, there should have been a popup (cmd window) which says stuff like [ initializing ] and so on.
Same thing, sadly, with il2cpp win64 be.688, and xuat-il2cpp 5.3.0 and copying the config and TL files from your modded folder. In fact, that would not have the SW_uncen plugin this way, so had to add that after. But still no changed assets, with the very same error as above.Oh, sorry, I just noticed I might not have packed it all, XD. In fact, useful is the texture in Translation, you only need the next bepinex-unite.il2CPp-win-x64-6.0.0-be.688 +4901521, Then add the xunite.autotranslator-bepinex-il2CPp-5.3.0 plugin, and finally copy the config and Translation folders from the files I shared