Zodiakkodiak

Newbie
Mar 18, 2020
20
13
I wish I could fulfill your wishes.
Don't worry about my wishes... my preferences seem to be far to niche for anything to gain success.... I have ideas for games that I think would be fun.... and not going to lie most .... (90%) have ties to the Irresistible Johnson mechanics... but alas I have ZERO desire to try to learn coding / refine artistic capabilities / self-develop a game.... Mostly because I would have zero tolerance for any negative critiquing. I only hope your next venture continues in some way shape or form the ability of increasing breast size.... that alone will sell me.
 

DogChamp

Newbie
Dec 19, 2019
15
22
It had a great ending planned, too. :) In game play hours, it probably would have been about 3-4 hours of core content (a bit less than there is now), and then I was going to go back and refine and add more of the extra filler. Stuff like more bonus scenes when characters walk in on people fucking in the hallways and offices. If you have played it to the end of the existing content, you probably experienced a little bit of the balance of saving sperm vs constantly bumping into people. It was going to get more aggressive in that regard... making it harder and harder to complete all the "tests" where you collect enough sperm for a new experiment, before the building gets raided by the weird cultish people who have been staking out the place. That invasion was going to be timed in days, following the completion of the second test. You could still "win" the overall game, even if you don't finish the tests, but if you did it all, then you get the surprise bonus content (which I never sorted out what that would be). I've reminisced on this before in this thread, but I was pretty proud of the way it was turning out. Thanks for the compliment! I wish I could fulfill your wishes.
Why not do it? I mean, idk if you have time or prioritize other projects atm, but eventually at some point down the line go ahead with all these plans that seem so promising :c
 

ParadiseLofts

Active Member
Game Developer
Apr 26, 2019
556
525
Why not do it? I mean, idk if you have time or prioritize other projects atm, but eventually at some point down the line go ahead with all these plans that seem so promising :c
Promising stuff, but expensive on time and finances. I would probably be more interested in a designer taking what is there, using a proper engine, and running with it from there. I did get much enjoyment learning to code and creating these games, but folks didn't hop on to support it, unfortunately.
 
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