I must say, it's a great game! Thank you for sharing it on the forum. Totally deserves some support.
However, there are list of the things to be fixed/improved:
• Merrill's room is extremely laggy. I mean it, it's seconds per frame. Fixing such things in Unity is a nightmare, so maybe for now (and better later) it's possible to include poses from that room to the cell as well? (Under certain conditions?)
• "Perfect spot" for groping a girl has a big chance to spawn outside of the visible circle. Idk if it's a bug, but surely counter-intuituve. Once it even was outside of the game window. Not so sure about that one though as it was impossible to navigate the cursor outside the screen border to check.
• Save on exit is counter-intuitive as well. It'd be good to have some hints on about would the game be saved or not. There are a lot of "how to save" questions in this thread which confirms my concern.
• Sometimes, when you feed a captive, "food" (or what's left of it) just stucks on the screen. It will disappear on an engagement, but, strangely, will re-appear on the screen later on.
• If you disable blur (depth of view option or something?..) and then proceed to cosmetics submenu of a captive, her face will be blurred. Up until you re-enable the option.
• Pregnancy is by default ON, but the text misleads to think it's OFF. It fixes itself if disable and then enable again.
• It's not really clear that you need to proceed to the map after breaking the mind of the first girl (because you didn't deal with the map before), and there were no direct messages from the goddess as well (only before the mind-break).