- Feb 2, 2019
- 227
- 383
in beginning first game was really good, issue is that they really wanted focus on Uncle instead of Nephew pretty much ruin the story and NTR. For me it pretty lost value when they made Nephew enjoy being cucked, and GF is total slut, feels more they are swinging more than NTR at times. Rich boy route is just adds more bloatmust say that in my opinion I like the format that they are trying to work on in this game, it is quite exciting, the previous installment was very good but I must say that this new game feels more NTR than the previous one with the format that they are trying to work on as well as the interaction that is had with the story, although I must say that having to click step by step to go through the map can be a bit annoying.
Pls no, like others have said it is very janky and feels like tedious padding. The sound is nice but that alone isn't enough to overcome the tediousness. Games like this usually work better as plain VNs. Even the original games sandbox works betterThinking about 4 more updates, give-or-take. I'll try to put them out once a month, but since the main game takes priority, I can't be certain of how often I'll actually be able to release these updates.
Once I decide to tackle my next longer game, though, I'll definitely carry over the map movement and atmospheric cues.
I don't think more maps is the problem. I just feel like theres no point to having them because it just makes it take longer.So what I'm hearing is...
I should do even more maps...
I'm just messing.I don't think more maps is the problem. I just feel like theres no point to having them because it just makes it take longer.
I see your edit and what I mean by when I said janky was how many clicks there was. I think it is well coded. I just hope scenes will be long stillI'm just messing.
I added it to this shorter game precisely to get some feedback and eventually make it feel just right. As of now, I understand the map movements feels a bit tedious mostly due to the number of clicking that's necessary, so I'll be working on improving that, as well as making it so that there's more reasons to move around and not just go from Point A to Point B.
EDIT: And while there have been comments of jankiness and whatnot, in general this feature seems to have been well-received, so it's only a matter of working on it to sand off the rough edges.
what did you do?Am I the only one getting windows saying the game is maybe a risk app to open up every time I try to run it?