- Apr 2, 2024
- 376
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Possibly a little too shiny, but that's something I can fix. Probably.I might find the model on the left more attractive, but I get that the bimbofication thing isn't necessarily about conventional attractiveness. She's certainly very ... shiny.
If it hasn't been obvious from most of the character models I've been using, I personally think women are more attractive when they still have some rough edges. (I went a little overboard with Marci's body but I actually think her face is one of the best looking in the game, mostly because it's a little unconventional) Sometimes it's a stylistic choice, a lot of games will almost slightly cartoonize their characters, but I generally don't like how most daz games sand off all those rough edges. In the words of the great American poet Kendrick Lamar Duckworth, "show me something natural like ass with some stretch marks"
But in this case, since she's supposed to be chasing an unrealistic beauty standard, I think it makes sense that she'd be trying to change anything that isn't "perfect" or doesn't fit that sort of homogenous conventional ideal.