Thanks for the kind words! I'm not trying to sell myself short at all. I've mentioned this before but Personal Trainer was meant to be a practice project. Learn everything from scratch then make game #2 properly. The story was loosely put together so that I could focus on learning the technical side. (Oh God, those 0.1 renders were straight out of a horror movie). I never expected it to pick up the traction that it did.
So when I say my story is not on par with these great devs, it's not coming from a place of low self esteem. Quite the opposite. I know my abilities so the fact that you guys enjoy this silly story even though there was no planning other than "MC pretends to be gay, joins a women's gym, lol let's do it", you'll be in for a treat when I actually plan out the next game.
Which you can tell in PT, the game doesn't take itself seriously. It's all just light hearted fun while I develop my technical skill. Of course now I've been working on structure so we can start hitting the mid-game soon and land this plane with a strong finish.
The next game I've already started planning. You'll get to experience my writing at 100% rather than the casual affair we see now. Shooting for summer 2020. Refined characters, well structured story, and humor closely related to dark comedies like "In Bruges". For my personal entertainment, I've decided to accept the challenge of taking on outplayed genres in a direction non of you have yet to experience. I'll be having a great time doing it.
So when I say my story is not on par with these great devs, it's not coming from a place of low self esteem. Quite the opposite. I know my abilities so the fact that you guys enjoy this silly story even though there was no planning other than "MC pretends to be gay, joins a women's gym, lol let's do it", you'll be in for a treat when I actually plan out the next game.
Which you can tell in PT, the game doesn't take itself seriously. It's all just light hearted fun while I develop my technical skill. Of course now I've been working on structure so we can start hitting the mid-game soon and land this plane with a strong finish.
The next game I've already started planning. You'll get to experience my writing at 100% rather than the casual affair we see now. Shooting for summer 2020. Refined characters, well structured story, and humor closely related to dark comedies like "In Bruges". For my personal entertainment, I've decided to accept the challenge of taking on outplayed genres in a direction non of you have yet to experience. I'll be having a great time doing it.