StillSlyMarbo

Newbie
Nov 7, 2018
55
19
I'm not really sure if this is a bug or by design but currently slaves who get encouraged too much will sometimes revert back to responding to encouragement.
 

qwertyu12359

Jack-o-nine-tails
Game Developer
Aug 1, 2017
1,565
1,697
If I downloaded the current 2.2 prerelease, how much would my experience differ from the 2.2 finalized version? And would the saves be compatible?
I will add to Imperator Augustus comment above that your experience shouldn't differ artistically. Ambiance, musics, sound effects, visuals and porn aspect are finished for 2.2; you'll get the stable artistic experience from the alpha version.

The differences you might encounter are functionality wise. Maybe in stable version it will be slightly easier or harder to break a slave, in case we have left an oversight in alpha version. Or you might encounter things that shouldn't happen and are unbalanced.

TL;DR: Art will be the same, all that should change are slight tweaks in the game's balance as well as bugfixes.
 
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qwertyu12359

Jack-o-nine-tails
Game Developer
Aug 1, 2017
1,565
1,697
I found out that loli pictures are illegal in my country, not only for distribution, but also personal ownership. We had this debate on the thread last year and it seemed fine. But it isn't and I had no idea... I have to say, the text laws and even Wikipedia was really blurry about "representations", as in drawings... and whether or not it's still forbidden even though we say the girl is 3000yo (classic technique :cool: ).

It turns out that the law is what it is, and unless it changes, the possible consequences are coercitive enough to make me not want to take personal risks.

However I read from someone that seemed to be an official that it concerned only images. Videogames are in theory not concerned with this law because the legislation forgot about them. I'd like to have confirmation but I will cling to this for now. Moreover, it still means that I can't work on this part of the content anymore, nor do the quality control.

Nevertheless, the game files contain pictures. Unlike some Unity games that hide their visual content in the files, JONT make pictures easily accessible; that's a problem.

So until we can fix that, I will temporarily unlink loli content from the thread. If we can make the pictures invisible in Windows and part of the game only, this might not only protect me but you also. If ImperatorAugustus is unable to do it, I will ask for someone else to take ownership of the thread so I won't be considered as the one sharing the content, and you'll still be able to continue playing the version you want according to your taste and country's legistlation.
 
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Celerarity

Member
Apr 23, 2018
201
218
Could it be as simple as changing the file extension, but asking the game to access them as though they were .pngs or whatever the expected format is? After all, windows doesn't know what to do with a .pnxg file.
 

RedGreen3

Member
Apr 13, 2020
197
79
Is it possible to remove lolis from the game completely? I know there's a no loli version, but wouldn't a no loli game resolve any legal issues?
 

qwertyu12359

Jack-o-nine-tails
Game Developer
Aug 1, 2017
1,565
1,697
Could it be as simple as changing the file extension, but asking the game to access them as though they were .pngs or whatever the expected format is? After all, windows doesn't know what to do with a .pnxg file.
Could be a good idea, though I don't know if they'd legally still be considered as "images"... That's a total bet.

And we'd need Lokplart to modify the engine for us, we can't do it on our own.

Is it possible to remove lolis from the game completely? I know there's a no loli version, but wouldn't a no loli game resolve any legal issues?
No because this is not our game. We want to respect the legacy of the original version through and through. There were lolis there and that was an artistic choice. If we strip the recommended version of the game from this content, we betray the original game.

So ideally we find something to make the best of both worlds: legality and respect of the legacy (y)
 

ImperatorAugustusTertius

Engaged Member
Sep 12, 2020
2,105
803
The 2.2 alpha has been updated with some fixes and some adjustments relating to merit. Play-testing feedback welcome.

Repeating the same action on the same day now has the potential to give additional merit instead of only once per day, but repetition of the same activity (even across multiple days) will tend to produce less merit, and may even produce none at all.

Waiting a few days between repetitions of the same task will increase the potential merit. If you notice that she is not feeling any merit in her assignments, you can modify your training method or work on different skills for a while. Sententia Veritas remains an option for times when you must repeat a specific action and you want her to feel merit from it.

Potential merit is now limited by temperament, devoted slaves feel less deserving, spoiled slaves feel more deserving, and slaves who are terrified or who were already rewarded in the same day may have lower expectation of rewards.

Because being spoiled increases the slave's sense of merit (/entitlement), it may be useful at times to mildly spoil a slave if you are aiming to give her higher-tier rewards.

Merit can stack from multiple actions, but it will not stack if new merit is less than existing merit.

For example, if the slave has 3 merit and does something that would independently yield 2 merit, the new 2 merit, being less than the existing 3, will not be added. Therefore, the slave will still have 3 merit. But if a slave with 3 merit does something that independently would yield 3 or more merit, the new merit will be added, and slave subsequently will have 5 merit.

How "daring" a slave has been recently in terms of being willing to do things that require high levels of obedience has an impact on how much merit she will feel from subsequent activities that require less obedience. If enough time goes by without anything very daring being asked of her, she may start feeling more merit again from less daring activities that she also has not done for a while.

For example, she may feel less merit from preparing dinner if she recently participated in a threesome.

Slaves who are devoted may feel guilty if they perform a task poorly, where a less devoted or more spoiled slave in the same situation might feel merit.

As always, mood matters.

Unrelated to merit, training sex skills now has more impact on the master's excitement level.

Options for raising excitement are legion. For example, have slaves perform erotic forms of entertainment, take aphrodisiacs, get erotic massages at the spa, wear the chimaera gem, train sex skills that do not require the master to deplete himself, and improve the master's libido, among others.
 
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ImperatorAugustusTertius

Engaged Member
Sep 12, 2020
2,105
803
Adding to my previous note, as of now despair also reduces potential merit. To clarify my "mood matters" comment, a negative mood reduces motivation to perform tasks with diligence, and the level of diligence affects potential merit. Even a depressed slave can perform tasks with diligence, as there are other ways to increase motivation, but the negative mood needs to be overcome.
 
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slandy

Newbie
Apr 9, 2019
24
8
Why can't I win any combat, being Strong and Vanquisher S++ and fully equipped

Edit: so I mysteriously won all of a sudden without knowing what I did different.
 
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qwertyu12359

Jack-o-nine-tails
Game Developer
Aug 1, 2017
1,565
1,697
Why can't I win any combat, being Strong and Vanquisher S++ and fully equipped

Edit: so I mysteriously won all of a sudden without knowing what I did different.
Combats have random things happening. Your opponent can have a type of guard or a type of attack each turn. When you won, your opponent probably got a combination of attack and defense that was favorable to your play style.
 

slandy

Newbie
Apr 9, 2019
24
8
Combats have random things happening. Your opponent can have a type of guard or a type of attack each turn. When you won, your opponent probably got a combination of attack and defense that was favorable to your play style.
Are you saying I should savescum?

Edit:
Also what causes some slaves to require a lot more skill increases to go up a rank?
 
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qwertyu12359

Jack-o-nine-tails
Game Developer
Aug 1, 2017
1,565
1,697
Are you saying I should savescum?
You don't have to savescum if you understand the fighting system well enough to win :illuminati:

Also what causes some slaves to require a lot more skill increases to go up a rank?
Nothing? ^^ I can't think of anything on the top of my head.

You're probably mixing up the fact that rank is capped by skills, yes, but also by obedience, and other things. You can see the next requirements by clicking on the slave's rank letter.
 

slandy

Newbie
Apr 9, 2019
24
8
You don't have to savescum if you understand the fighting system well enough to win :illuminati:


Nothing? ^^ I can't think of anything on the top of my head.

You're probably mixing up the fact that rank is capped by skills, yes, but also by obedience, and other things. You can see the next requirements by clicking on the slave's rank letter.
Yeah I figured it out, it was low attributes. I kept sending a slave to the golden cage until her empathy went up and she instantly jumped from D- to C-
 

ImperatorAugustusTertius

Engaged Member
Sep 12, 2020
2,105
803
Why can't I win any combat, being Strong and Vanquisher S++ and fully equipped

Edit: so I mysteriously won all of a sudden without knowing what I did different.
If the enemy is attacking you and doing double or triple damage, you won’t last long. To mitigate that, you can change your defensive style using the arrow under your portrait to an attack color the enemy doesn’t use (most enemies only use two attack colors). You can also arrange to have a half damage taken bonus on yourself and a half damage done penalty on the enemy. Most of the text on the combat screen can be clicked and provides helpful information. At the border of the Fogs, even with the best armor and weapons and maxed master stats, it is still likely that you will lose the difficult fights unless you also have a supply of elixirs (especially healing balm) and have trained in complementary techniques at the colosseum. The artifacts from the central forum missions boost your combat stats too, and the balancing is based on having all possible advantages.

Also your choice of weapon is important, of course. You’ll have a very hard time winning battles at the Fogs with a whip or cattle prod...
 
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Alberto.Sole

New Member
Jan 6, 2020
1
0
Sorry for the dumb question, but does the main file contein Loli images? I don't think they are legal in my country and i don't get if the patch just add them in the game from the main folder or has the images too.
I don't feel to risk downloading the images, even if they are not in the game
 

StillSlyMarbo

Newbie
Nov 7, 2018
55
19
If the enemy is attacking you and doing double or triple damage, you won’t last long. To mitigate that, you can change your defensive style using the arrow under your portrait to an attack color the enemy doesn’t use (most enemies only use two attack colors). You can also arrange to have a half damage taken bonus on yourself and a half damage done penalty on the enemy. Most of the text on the combat screen can be clicked and provides helpful information. At the border of the Fogs, even with the best armor and weapons and maxed master stats, it is still likely that you will lose the difficult fights unless you also have a supply of elixirs (especially healing balm) and have trained in complementary techniques at the colosseum. The artifacts from the central forum missions boost your combat stats too, and the balancing is based on having all possible advantages.

Also your choice of weapon is important, of course. You’ll have a very hard time winning battles at the Fogs with a whip or cattle prod...
I think that there may be some room within the combat for a runaway mechanic. Specifically for the fogs, I think it would allow people to feel more confident in joining battles without save scumming if they didn't have victory as the only measure for survival. That being said it could make the game feel too forgiving especially when you can already see what kind of fight you are getting into and it would take away some of the importance in picking your battles well. just some food for thought

edits: spelling and grammar
 
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