- Aug 1, 2017
- 1,644
- 1,825
I find it indeed urgent that the game gets back to a non-kaizo level of difficulty... But little by little, it became the status-quo and it now requires an unreasonable amount of effort and understanding of every game mechanic to get back to normal.Hello, recently update make game more difficult, like balancing the pub food ,longer time to raise slaver skill.
Would devs post another all F walkthrough?
I just tried yesterday and finished,it doable with some luck but with a lot more torment, I think dev should try it and consider if it's necessary to make those change.
I like this game and play every update, I can
overcome the raised difficulty, but those changes just make no sense other than make the game boring. Reasonable changes make difficulty raise are still acceptable, but those changes…
Anyway, thanks devs for keep updating, and I'd very like to see another all F walkthrough post
The game is in a state of unbalance where it's so difficult that story mode was put in easy difficulty as a last minute fix.
While we collectively kind of agreed that this has to be fixed, I can't respond yet to "what exactly should be changed?" as I risk to make the game way worse if my proposals are too general or shortsighted.
I guess we could make normal mode current easy mode, and easy mode even easier. But then hard mode increase might be too steep and the game still unfun for many players because of recently added precise mechanics.
Therefore, your comment about what exactly you found upsetting about the difficulty is very important; don't hesitate to go further, thorough and precise with your criticism for the wellbeing of the game.