If you guys say it was at DAZ I have to believe it because for sure you know a lot more about JACKERMAN than I do, but it's always very hard to believe when you look at the perfection of the work done!
All the simulations of the blankets, the movements of the bodies, the shakes, the shaking, the swaying, the collisions, the cum, etc!
It's a hell of a job what you see here, which really can only be done by someone with Superior DAZ knowledge!
If you didn't guarantee it, I would never believe it!
Mega
That's why JACK is without a doubt one of the best in 3D animation and he definitely deserves this title!
Analyzing all this work and believing it was in DAZ, I would say that this roundup I made of scenes would take a good few months just to create (not render) and working at full time!
Having Jackerman as a source of inspiration, some time ago I tried to somehow copy his work (because that's how we learn, trying to reproduce the work of the great masters) to test the results obtained in DAZ, but I must say, that despite having obtained some satisfactory results "to me", hihi, I couldn't even come close to his perfection!
https://f95zone.to/threads/true-bond-art-assets-fan-art.85570/post-8353614
https://f95zone.to/threads/true-bond-art-assets-fan-art.85570/post-8507541
Just because DAZ doesn't react in a natural way in simulations!
That's why it's hard to believe he did MW 1 and 2 on DAZ!
I suppose I'll have to try to improve my humble knowledge of DAZ a lot more so that it at least brings me closer to JACKERMAN, hihi!
Jesus, all this in Blender would be so much easier...