idkagoodusername33
Member
- Jun 28, 2020
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There's two reasons possible. One being bad because the sheer amount of delays and the other being malicious.there must be a cause for these continous delays so i have been thinking about the creation of a game as a surprise or a very long video for all this absurd waiting... if not i don't really know what to think because to take more than a year for 30 minutes of video, i find all of this as a joke
1: Jacker is constantly trying to perfect the work. They constantly go over and over sometimes scrapping entire works due to chasing some kind of perfection. In coding its called feature creep, in this case I would call it idea creep. They ideas change and morph and start to bleed time from the project and the scope just explodes. Not having a set story or expectation that is somewhat sturdy from the jump is going to cause this issue. It shows lack of process, and too much malleability to your scope. Normally some of this is fine and you can have things delayed to make things better. But a 3 year delay with 7 or 8 different release dates further points towards just incompetence. You could be the greatest in the world at your craft, but constantly delaying and warping the expectations to your product will just always stump that brilliance from showing. Imagine if Einstein couldn't publish his theory of relativity because he was constantly triple, quadruple checking every single ounce of formula obsessively.
2: Jacker got lazy and the money got to their head allowing them to slack off. Don't need to say much on this. We see this time and time again with creators getting big then just riding the gust of fame with minimal effort. This obviously would be malicious but I'd say less likely honestly.
Could also be a mix of the two as well.