- Jan 17, 2020
- 3
- 3
[edit] I was typing when the post above me dropped. Take what I say below as a good bit of clap-trap in comparison to what is more usefull above.
I don't think I'm far off so keeping it
----
This extra hurts for us VR fans who saw how hard Illusion was pushing VR in Japan way early. Their native VR implementations were comparatively lame to the non-VR but they at least had VR implementations very early.
I'm old enough to remember the Western audience begging and pleading Illusion to make sales easier in the West. We promised we'd buy whatever Illusion first dropped in the west even if it was crap. Before steam VR Kanojo was available on
Did I pirate Illusion games back in the day? Absolutely. I also paid for VR:K, HS:U, and KK because I could afford it and like to keep my promises.
Is rampant piracy the main reason they are going out of business? Unlikely.
But B.S. excuses for piracy do nothing to help.
Not everyone treats piracy as a way to try-before-by. Some people are just freaking greedy and use excuses that don't match what their real actions are. Some honest people are just too tempted and become lazy. Instead of choosing what to buy with limited funds - pirate everything and buy more beer.
If the fault is the wrong direction of their games - well that's what their PAYING customers seemed to want and led them towards with their wallets. Illusion was never hell-bent on some creative vision while ignoring their paying fans. They had a market niche and they worked it.
I'm of the belief that it was indeed the broad economic landscape they operated in that pushed the needle too far into the red.
They've grown lots of experience with mocap, VR, etc. The results might not have fit everyone's tastes but the abilities were practiced and proven. Easy to imagine those human resources being worth more than the company itself can afford.
Lots of game companies fall in a way that screws their developers hard. I don't believe this is the case with Illusion.
Maybe I'm just be hopefull and wishfull but the gang that made this stuff I think will be OK - that's something.
Much love to them and the mod makers who have of their own accord made these games more worth the purchase price.
I don't think I'm far off so keeping it
----
This extra hurts for us VR fans who saw how hard Illusion was pushing VR in Japan way early. Their native VR implementations were comparatively lame to the non-VR but they at least had VR implementations very early.
I'm old enough to remember the Western audience begging and pleading Illusion to make sales easier in the West. We promised we'd buy whatever Illusion first dropped in the west even if it was crap. Before steam VR Kanojo was available on
You must be registered to see the links
. I bet most folks these days don't even know (or remember) that site existed.Did I pirate Illusion games back in the day? Absolutely. I also paid for VR:K, HS:U, and KK because I could afford it and like to keep my promises.
Is rampant piracy the main reason they are going out of business? Unlikely.
But B.S. excuses for piracy do nothing to help.
Not everyone treats piracy as a way to try-before-by. Some people are just freaking greedy and use excuses that don't match what their real actions are. Some honest people are just too tempted and become lazy. Instead of choosing what to buy with limited funds - pirate everything and buy more beer.
If the fault is the wrong direction of their games - well that's what their PAYING customers seemed to want and led them towards with their wallets. Illusion was never hell-bent on some creative vision while ignoring their paying fans. They had a market niche and they worked it.
I'm of the belief that it was indeed the broad economic landscape they operated in that pushed the needle too far into the red.
They've grown lots of experience with mocap, VR, etc. The results might not have fit everyone's tastes but the abilities were practiced and proven. Easy to imagine those human resources being worth more than the company itself can afford.
Lots of game companies fall in a way that screws their developers hard. I don't believe this is the case with Illusion.
Maybe I'm just be hopefull and wishfull but the gang that made this stuff I think will be OK - that's something.
Much love to them and the mod makers who have of their own accord made these games more worth the purchase price.
Last edited: