By Version 15 (for those who were just starting)
the game had become "Unbalanced" and unplayable,
Players were getting to many points TOO fast
and therefore Bypassing *Important triggers* to later events.
The follow weekly adjustments were introduced to help "Rebalance" the game.
(Exc = Exercise)
Monday
{Jen/Rel-5, Ash/Rel-5, Exc-1} <<< Points Change
Tuesday
{Jen/Rel-10, Exc-1} <<< Points Change
Wednesday
{Exc-1} <<< Points Change
Thursday
{Jen/Rel-5, Ash/Rel-5} <<< Points Change
Friday
{No Change}
Saturday
{Jen/Rel-5, Ash/Rel-5}. <<< Points Change
Sunday
{No Change}
By Version 15 (for those who were just starting)
the game had become "Unbalanced" and unplayable,
Players were getting to many points TOO fast
and therefore Bypassing *Important triggers* to later events.
The follow weekly adjustments were introduced to help "Rebalance" the game.
(Exc = Exercise)
Monday
{Jen/Rel-5, Ash/Rel-5, Exc-1} <<< Points Change
Tuesday
{Jen/Rel-10, Exc-1} <<< Points Change
Wednesday
{Exc-1} <<< Points Change
Thursday
{Jen/Rel-5, Ash/Rel-5} <<< Points Change
Friday
{No Change}
Saturday
{Jen/Rel-5, Ash/Rel-5}. <<< Points Change
Sunday
{No Change}
What is the solution to this problem