VN Ren'Py Jessica O'Neil's Hard News [v0.65 BETA] [stoperArt]

4.10 star(s) 191 Votes

NTRMANx2

Newbie
Sep 25, 2019
95
1,564
Jessica G9 Pinup 2a.jpg

Development Blog #131
3 hours ago

Hi, everyone.

As I was working on the re-writes I was thinking of what the best way forward is. And I decided I'll give myself till the end of the year to see if I can get back to a speed more similar to that at the beginning of the project. If not, I'll have to change the format of the game. One option is the traditional VN style, with displaying character avatars on a simple scene background for the most conversations, and full image sequences for the important events. The other is to have an image or two for the casual events, and full sequences for the important events. If we arrive at that point, I'll probably do a couple of demo versions to see which one works better. With the current format and the current style, I'll just get old before I finish the game. Let me know what you think.

My idea for working slowly on a side content didn't go exactly as planed. Instead of making an image now and then as a side distraction, I ended up making a full 100 images scene. I want to have one more before I share it, so that will happen some time after the update for the game is ready.

That's about it for now. Have fun and thanks for your support.

:WaitWhat:
IMG_20240508_024013.jpg
 

Maviarab

Devoted Member
Jul 12, 2020
9,788
22,437
View attachment 3613230

Development Blog #131
3 hours ago

Hi, everyone.

As I was working on the re-writes I was thinking of what the best way forward is. And I decided I'll give myself till the end of the year to see if I can get back to a speed more similar to that at the beginning of the project. If not, I'll have to change the format of the game. One option is the traditional VN style, with displaying character avatars on a simple scene background for the most conversations, and full image sequences for the important events. The other is to have an image or two for the casual events, and full sequences for the important events. If we arrive at that point, I'll probably do a couple of demo versions to see which one works better. With the current format and the current style, I'll just get old before I finish the game. Let me know what you think.

My idea for working slowly on a side content didn't go exactly as planed. Instead of making an image now and then as a side distraction, I ended up making a full 100 images scene. I want to have one more before I share it, so that will happen some time after the update for the game is ready.

That's about it for now. Have fun and thanks for your support.

:WaitWhat:
Looks at image....
Reads that first paragraph.

Yeah...I'm done. Been nice chatting with you guys in here.
 

Tennoujirex

Newbie
Dec 26, 2021
86
628
View attachment 3613230

Development Blog #131
3 hours ago

Hi, everyone.

As I was working on the re-writes I was thinking of what the best way forward is. And I decided I'll give myself till the end of the year to see if I can get back to a speed more similar to that at the beginning of the project. If not, I'll have to change the format of the game. One option is the traditional VN style, with displaying character avatars on a simple scene background for the most conversations, and full image sequences for the important events. The other is to have an image or two for the casual events, and full sequences for the important events. If we arrive at that point, I'll probably do a couple of demo versions to see which one works better. With the current format and the current style, I'll just get old before I finish the game. Let me know what you think.

My idea for working slowly on a side content didn't go exactly as planed. Instead of making an image now and then as a side distraction, I ended up making a full 100 images scene. I want to have one more before I share it, so that will happen some time after the update for the game is ready.

That's about it for now. Have fun and thanks for your support.

:WaitWhat:
View attachment 3613252
Yeah it's a wrap, this game is in the mud.
Also is that abomination in the image supposed to be Jessica?
 

Chicha

Member
May 3, 2017
174
575
View attachment 3613230

Development Blog #131
3 hours ago

Hi, everyone.

As I was working on the re-writes I was thinking of what the best way forward is. And I decided I'll give myself till the end of the year to see if I can get back to a speed more similar to that at the beginning of the project. If not, I'll have to change the format of the game. One option is the traditional VN style, with displaying character avatars on a simple scene background for the most conversations, and full image sequences for the important events. The other is to have an image or two for the casual events, and full sequences for the important events. If we arrive at that point, I'll probably do a couple of demo versions to see which one works better. With the current format and the current style, I'll just get old before I finish the game. Let me know what you think.

My idea for working slowly on a side content didn't go exactly as planed. Instead of making an image now and then as a side distraction, I ended up making a full 100 images scene. I want to have one more before I share it, so that will happen some time after the update for the game is ready.

That's about it for now. Have fun and thanks for your support.

:WaitWhat:
View attachment 3613252
Is this a joke
 

Deleted member 6168082

Active Member
Jun 5, 2023
927
1,401
There's no comparison! He's the worst guy by far and full of excuses.
If he's the worst, why don't you find another game/Dev you actually enjoy? just confuses me a bit.

I like Jessica too, but it's not that hard to forget about her. What I mean is, you can just go find other games to get lost in and new MC/LIs to obsess over.

I'm glad I don't obsess over fictional made-up characters or real people. Too much stuff in the world that are more important.
 
4.10 star(s) 191 Votes