4.10 star(s) 193 Votes

umby

Active Member
May 27, 2017
702
1,297
5 years ago or so... (or it was for another LOP game.. can't really remember).

Development Blog #68

Hi, everyone.

I'm working on the second part of the final event for the update. The work is going slow as usual, but I think the results are pretty sweet. I don't think I'll finish it all this week, so next weeks it is. I'll give you a solid release date when I start making the final images.

I lost some time changing the mansion environment that I had from the work on Paola. The pool area is one of the parts I changed most. The version I had could've been improved with some props, but it just looked boring. I think it was worth the time it took to rework it.

That's all for now. Stay safe, and thanks for the support.

View attachment 903956

View attachment 903957
strange
 

stoper

Well-Known Member
Game Developer
May 4, 2017
1,104
7,007
who is this mystical Stoper who worked on LOP MY NAME IS DAVID?
i really don't know.
I made the graphics for the game before I started my own project. This is the last game I worked on for LOP.

Paola is not a bad game but, I thought he said in an earlier post that he would only start working on Paola after this update is done.
I made the mansion environment for the first chapter of Paola. Although I did not use the pool area on that project.
 

hash19

Active Member
Jun 4, 2017
673
683
Nice :love:
But it kind of reminds me of AWAM :LOL:
1605653767668.png


Development Blog #68

Hi, everyone.

I'm working on the second part of the final event for the update. The work is going slow as usual, but I think the results are pretty sweet. I don't think I'll finish it all this week, so next weeks it is. I'll give you a solid release date when I start making the final images.

I lost some time changing the mansion environment that I had from the work on Paola. The pool area is one of the parts I changed most. The version I had could've been improved with some props, but it just looked boring. I think it was worth the time it took to rework it.

That's all for now. Stay safe, and thanks for the support.

View attachment 903956

View attachment 903957
 

PietruccioTheHilander

Forum Fanatic
Jul 17, 2019
5,689
13,749
Nice :love:
But it kind of reminds me of AWAM :LOL:
View attachment 904368
hash19 That's the default product. This is one of the reasons I changed it.
many environments and many characteristics of some characters are common among the various games, such as: objects, settings and hair styles.
this is because developers use resources already created by others and made available.
creating a setting from scratch would greatly lengthen waiting times; then customize the existing ones let's say that makes them a little unique for that game where they are used.
stoper did well to make those changes, even if it involved a longer wait.
 

Ryu Hawke

Newbie
Jul 1, 2017
42
66
Stoperart is an artist who believes in perfection. There are so many games which get updated every month, but when you compare their image quality to JOHN, they stand nowhere close. Of all the games that I’ve played, only one artist comes close to Stoperart and that’s Enyo Eerie from False Hero, superb images just like JOHN. One similarity between both to them is that the updates are few and the story progression is very slow. That’s because, they are more focused on giving their viewers a visual treat and not just running with the story with mediocre images as seen in many other games.

A new update of JOHN is around the corner, but I’m sure it will be a max 10-12 minutes update just like the previous ones. Which gives an unsatisfied feeling.

I believe Stoperart should release only 2 updates per year. But their playtime should be at least 30-45 minutes long with something for everyone (every path). That way, we will enjoy this beautiful game even more and the story progression will also have a good pace. And most importantly there will be a satisfaction of playing a huge update.

I once decided that I’ll play every alternate JOHN update, to get that feeling of having played a huge update. But once you hear that an update is released, you just can’t keep your hands away from downloading the update. That’s the charm of JOHN.
 

Nifferman

Formerly 'dobzzz'
Feb 7, 2018
732
1,641
Stoperart is an artist who believes in perfection. There are so many games which get updated every month, but when you compare their image quality to JOHN, they stand nowhere close. Of all the games that I’ve played, only one artist comes close to Stoperart and that’s Enyo Eerie from False Hero, superb images just like JOHN. One similarity between both to them is that the updates are few and the story progression is very slow. That’s because, they are more focused on giving their viewers a visual treat and not just running with the story with mediocre images as seen in many other games.

A new update of JOHN is around the corner, but I’m sure it will be a max 10-12 minutes update just like the previous ones. Which gives an unsatisfied feeling.

I believe Stoperart should release only 2 updates per year. But their playtime should be at least 30-45 minutes long with something for everyone (every path). That way, we will enjoy this beautiful game even more and the story progression will also have a good pace. And most importantly there will be a satisfaction of playing a huge update.

I once decided that I’ll play every alternate JOHN update, to get that feeling of having played a huge update. But once you hear that an update is released, you just can’t keep your hands away from downloading the update. That’s the charm of JOHN.
Are you stoper in disguise
 

Ragnar

Super User
Respected User
Aug 5, 2016
4,995
13,720
I say 2 months middle content updates are better when you already have a good number of followers.
 

cold_arctus

Devoted Member
Sep 25, 2018
8,944
10,832
naaaa

then we are disappointed by the few contents
the truth lies somewhere in between
3-4 months and a good number of renders and events is acceptable to me
Just wait for the following post:

"... 3 to 4 months for so little content? Dev XY updates xx times with xx renders each week/month blablabla [add insults and call dev a greedy milker]"
 
D

Deleted member 2650067

Guest
Guest
Hey all, just checking, when playing the android version i get a white error screen at the beginning of chapter 3, and i cant seem to bypass it or get it work.
Has anyone experienced this? Any fixes?
 

hash19

Active Member
Jun 4, 2017
673
683
stoper don't be offended. it was the memory of the other game and not a comparison. I like your game very much and I'm waiting impatiently for the update. then certain memories come back again. :giggle:

hash19 That's the default product. This is one of the reasons I changed it.
 

CırıLover

Member
Nov 5, 2016
184
371
stoper don't be offended. it was the memory of the other game and not a comparison. I like your game very much and I'm waiting impatiently for the update. then certain memories come back again. :giggle:
I don't think he was offended. But yeah confusion and miscommunication can happen since many people here are not English speakers.
 
4.10 star(s) 193 Votes