No one can doubt that stoper work quality is one of the best , but I want to highlight some of the important things that are been mentioned in the last hours .
-You talked about the best strategy , I think the best one is to focus more on the most demanding aspects in the game , where 99% of the supporters want more action with other men , but we have for two years 90% of the scenes are with connor , I'm not demanding to forget about the minority but at least some balance .
-I'm with slow pace , it makes the story more realistic , but slow pace with slow updates it's like a nightmare for me , devs with slow pace only, are not the best on the list(profit , number of supporters..) , the best ones are who balance between updates , content and time , I'm not going to mention them , but everyone knows them in the last 5 years you can find one or two slow pace games but they are not top five in profit etc ( of course if you want to be on the top) .
-This update can be one the best if it was done in 3 months and I'm very confident that you can do that if you manage your time more efficiently , I don't evaluate every update on it's own , I see the game as a whole project (progression of the story , updates.. )
-I think there is uncertainty with the development of the project as a whole , we don't know now if we're going to get something in the next year and everything is not scheduled ,You're working on many projects and this is making time development time shorter , you lose your focus and time when you change between them every period , why not complete one at first ( and maybe work on the story of the other one in the meantime ) , I suggest also that you add at least a chart of your development progression with the two projects (like most of the devs) , it will decrease the hate of some people, the uncertainty and you will manage time better .
I really want to support you again , even for 10 years , but with this uncertainty and shallowness , I'm watching and waiting for some changes and improvement , I'm not like forcing you to do that but I think it's better for you , the project and the supporters , and remember that a critical supporter is better than a praiser , keep up the good work .