maybe you read wrong, I guessed that it would not come out and that it would be postponed.Did you ever made a right guess?Because so far you are making at least 5 guesses for almost all updates.
You can claim you are right if you did it with one attempt,not several.
You would think so with how long the updates takeThought he was working alone!
Amanda is Stoper's human meat shield. Whenever something goes wrong, it's Amanda. Can't finish the writing today because it's getting late for who? Amanda! Gotta do some final touches, but who already went to bed? Amanda! Who ate my renders? Amanda!Amanda who?
It's not that easy when you have to explain yourself before patrons.Maybe all this ruckus would never happen if the dev didn't keep saying about release dates in the first place.
If you can't make it, just don't mention it.
100% agreed. It's a sign of severe unprofessionalism when you can't even estimate your own release. If you have to delay it once it's understandable. But let's see, first he said June. And then he delayed it to the middle of June. Then another delay to the end of June. Then he said it will not be the last days of June so people expect it on the first days of July. But no, he said mid-July. Mid-July arrived he said few more days. After few more days didn't he say this Saturday? I lost track of the promises.Maybe all this ruckus would never happen if the dev didn't keep saying about release dates in the first place.
If you can't make it, just don't mention it.
Yeah, I think it was last weekend when he said it was basically ready for release on Monday or Tuesday. Then Thursday, then Friday, then Saturday or Sunday. And now we're back to a Monday.After few more days didn't he say this Saturday? I lost track of the promises.
No. Amanda is sleeping.Is it here yet??
wait until she wake up .... just be patient .... as long you wait .... one fine day she will wake upYeah, I think it was last weekend when he said it was basically ready for release on Monday or Tuesday. Then Thursday, then Friday, then Saturday or Sunday. And now we're back to a Monday.
Kinda lost track aswell at this point though, so maybe I'm hallucinating.
No. Amanda is sleeping.
I would agree with most of what you say here. Deadlines ought to be treated as of the utmost importance. They should almost be regarded as sacred and carved in stone. Perhaps they might occasionally have to be moved a bit, but they shouldn't be moved far or often, and they should certainly not be repeatedly broken. Meeting deadlines is just good business. Not only does it generate good will among the players, but it instills confidence in the developer's vision for the game and in their competence.It strikes me that some devs here must not follow or play other threads or games; because there are a handful of repeating themes in many of the threads here that should act as learning opportunities. One of those repeated themes is frustration around missed deadlines. I am a firm believer that deadlines protect both the players and the dev because they give structure to a project. That structure is really important because it builds trust between the dev and the players (whether they're pirates or patrons) and that trust creates goodwill. There will be times when a dev needs to cash in some of that goodwill when they encounter a difficult development period. But that goodwill is finite and needs to be replenished with more built trust. This basic act of professionalism and project management seems to be a real weak spot for many devs. Deadlines come and go while the scope of a release remains poorly defined or adhered to.
Again, Stoper seems like a good guy, but these missed deadlines are a self inflected wound at this point.