- Aug 16, 2017
- 321
- 851
That's not my milk sir, it's the milk of the all those supporting the game financially.You like to drink your own milk? Maybe you don't need Jess?
That's not my milk sir, it's the milk of the all those supporting the game financially.You like to drink your own milk? Maybe you don't need Jess?
I'm not "defending" Stoper for his long release time, I affirmed the opposite. You were the one to come confronting two images stating the one with a posing error was better. I am just rebating your statement analyzing the pictures you posted. I just pointed out a posing error that you tell me you are not able to see. I doubt you're stating the truth, if you're rendering 3D images you should instantly notice those things, your eyes should be "trained". She has got two shoulders, try to look at her left shoulder (right side of the picture), do you still insist that's how physics work and that a dress strap can fly over the skin projecting such a huge shadow? Is she in the space with zero gravity? Come on be serious.Have a nice fap to some of Stoper´s pics, it is completely senseless to try to discuss with you, your Haughtiness! I might be a newbie at DAZ, but I (and a lot of other users here) know more about picture composition than you imagine in your dreams and nightmares. If I were you, I would not call other user names, but go to an eye doctor because of skewed vision.
For instance, Leia´s right shoulder strap shows even the clavicle bump underneath it, but that is beside the point. You are frantically loooking for mistakes (real and imagined) of others to defend JOHN.
Newsflash: nobody critises the quality of the artwork, but the very blatant and obvious discordance between time spent for update and the very low output! Even at Stoper´s art quality level the size of the update is simply unacceptable for the time spent doing it.
Jessica’s new side job babysitting rug ratsWHAT THE FUCK WAS THAT BEACH SCENE ABOUT
When did he say that?JOHN is not the regular job for Stoper, he does it as hobby and he clearly stated that on Patreon. I don't support any developer, I prefer to pay for complete products, so I cannot complain about his slow pace. But many people here don't even understand the difference between just posing something and render it using only DAZ and accurately refine a render using also other software (yesterday I looked at his pages out of curiosity) and after that, post produce each image in Photoshop. To detect quality you need a bit of culture and knowledge and most people simply lack it. I never used DAZ but I enjoy graphic art and I notice some differences among authors' production.
I, on the other hand, thought and hoped for something more, especially in the scene with Rosa. what was it used for? it took a long time to do all the landscaping but it brought nothing to the story, except that jessica learned that rosa had an affair with Parker. Maybe this will increase their relationship but it seems little to me.the update this time has made a few small steps forward. the number of renders this time is more than enough and we finally saw a Jessica as she should be in a game of this type. used clothing is excellent and even if the multiple choices are perhaps quite negligible they have a certain effect all the same. certainly after nine months perhaps we are facing something modest and the idea of waiting another 9 months is not the best. however it is excellent update this time, when I have to speak well I speak well I am almost 200% objective
I tried searching but couldn't find this. Do you know how to trigger the Connor, Jessica and Blake event that takes place near the car after they exit the restaurant?13 days in the game and 11 chance for Connor to fuck Jessica he's definitely the stoper's favorite character
And as you mentioned there are other scenes of him getting blowjob from Jessica with Blake and Heather and not to mention that the next update Connor will eat Jessica's pussy again that's it I have no doubt
you have to kiss blake at the bar, then have connor drive you home when you first date blakeI tried searching but couldn't find this. Do you know how to trigger the Connor, Jessica and Blake event that takes place near the car after they exit the restaurant?
I wanted to thank you for putting the time into this WT, I've been using the Mod and I did a PT with your WT and I have to say, it was a lot better, not knocking the mod but you explain things in the WT that the mod doesn't like how to get different routes, and one was the David route. If you don't do it a certain way you miss it. Again, thank you for your WT and I hope you update it going forward, I really enjoy using it.
I've come to the conclusion that stoper simply isn't capable of working the game with precise release windows. He has in mind a very precise idea of the progression of the story in my opinion, in fact it almost seems that the scenes should only take place on specific events. The problem is that in my opinion this doesn't go very well with a game released every 9 months. After 9 months a fan would like to see some scenes but not one or two and a half but at least 3 or 4. If stoper understood this concept he would have no rivals.I, on the other hand, thought and hoped for something more, especially in the scene with Rosa. what was it used for? it took a long time to do all the landscaping but it brought nothing to the story, except that jessica learned that rosa had an affair with Parker. Maybe this will increase their relationship but it seems little to me.
The final scene is the best, Naomi's naturalness in showing her breasts surprised me a lot, I was hoping Jessica would follow her, instead her inner thoughts always stop her at the most beautiful.
Nothing to say about the graphic quality, especially in the animations, it's enough to see how the clothes adapt to the movement of the body, that's the most difficult part to do and Stoper has developed that takes a lot of time.
I won't argue about the waiting time, 9 months is too long, there have certainly been programming problems and also poor communication accuracy.
I hope the next update will be ready in 6 months, but I don't believe it.
I wanted to thank you for putting the time into this WT, I've been using the Mod and I did a PT with your WT and I have to say, it was a lot better, not knocking the mod but you explain things in the WT that the mod doesn't like how to get different routes, and one was the David route. If you don't do it a certain way you miss it. Again, thank you for your WT and I hope you update it going forward, I really enjoy using it.
Sorry my mistakeit's not me doing the WT, but dev himself
It's seems a misunderstading of what I wrote because I agree with you as I stated also the previous days: from a paying patreon persperctive, the outcome after 9 months is insufficient. But there were people stating that you can make many HQ renders each day and thinking that you just need DAZ to output that level of quality. Unfortunately DAZ is not sufficient for that task.When did he say that?
Stoper is doing this fulltime. He himself said that it pays the bills, but if it doesn't work out anymore he has to find something else, which is apparently fine with him. That's what he said right here in this forum while arguing with people. That doesn't mean he should mislead his supporters for several months with complete nonsense development blogs, right? And it certainly doesn't explain how every development cycle is becoming slower for the past ~2 years. Like I've mentioned in my previous post, stoper used to release updates the same size as this one within 3-4 months. Then ~7 months, and now more than 9 months. Back then, he would work on two projects even (Paola), and was still much faster compared to now.
It's got nothing to do with his eye for detail either. His renders were top-notch 4 years ago, and they are still top-notch today. The only thing that's changed is the pace he's working at and the amount of time he spends on developing JOHN.
You do realize that his statement regarding the new GPU doesn't make any sense either, right? It's not the render time causing this slow pace, and early updates are proof of that. A faster GPU won't magically reduce time spend on scene creation, it's only reducing render times. But what's the point of that if he's only creating 1 render per day anyway? He's also said that he'd have to cut down on time spend for clothing as he's apparently "going wild" with it. But again, early updates proof him wrong as there's no difference in quality, only slower pace.
He should also stop coming up with deadlines which he KNOWS he can't make, or talk about stuff he's working on when this stuff clearly isn't anywhere to be seen in the update he's working on. For example: the amount of time he's apparently spend working on different paths and branching. Where exactly is all this stuff? Heather's event either plays out in the bathtub with lesbian content, or you get 8 renders of eating cake. Mr.Parker's event can end very early with Jess leaving in a Taxi before the naughty stuff happens which ends the update, or you can get a different animation during their almost-sex scene depending on a previous choice on PD4/5. That's it. There are no routes or real branching. Around 10 Renders, some dialogue and an animation, that's the entirety of his nonsense talk about adding paths/branches for several months. There is barely any extra work, and all the development blogs were nothing but lies.
If this turned into a simple hobby, he should be upfront about it to his supporters instead of telling lies for months. That would save him alot of hate and namecalling, but it would also most likely result in less income. So take a guess on why he wouldn't do that.
Edit: Anyway, enough wall of text from me. I'm out of here again. Can't wait for upcoming devblogs.. Oh boy.
LOL you are climbing a mirror really, it's embarrassing. That rendering simply shows a common issue happening within DAZ while posing layers over a body, it's totally unnatural in real life, that's not iron that's cotton. Most developers do not care about dresses not posing adherently to a body and showing a small gap, because the majority of people like you are not even able to tell the difference, so it's "wasted time" trying to fix it using external expensive programs or plugins.Wriggling around like an eel, aren´t you? Looking in the crumbs now, because I countered your wrong assumption about the "flying necklace", which as it is rather stiff by design lifts up with body movements?
As for the left shoulder strap, have you ever seen girls/women in their underwear/bras/halter tops/bikinis? Depending on how the lifting/cuping effect is constructed into the clothing and the materials used, the shoulder straps are not always stretched and conforming to the body, esp. when moving around or leaning against something. Yeah, physics principles are not always as they seem at first look, chummer!
For example, the straps on bustiers are normally completely optional, which is the reason these clothes type so rarely has them, the cuping effect comes from elsewhere. But no matter what type of clothes Leia wears here, you are searching in the crumbs and failing, just see the necklace stuff. In addition, you tell tall stories about Stoper supposedly doing JOHN as a hobby, when Stoper himself said he is doing it fulltime several times.
Well, his output certainly fits a hobby developer, but the the discrepancy in your and his words...For someone claiming to be rather uninterested in the JOHN discussions, you are very present and opinionated, hardly uninterested.
But the real main point I wanted to make, which you try to muddy with your crumbsearching, is that JOHN and WIAB have very high grade artwork, WIAB even a bit more high grade, but the difference is that the last WIAB update had four times as many renders as JOHN, more story with counting decisions and the Dev of WIAB in even working on another game.
JOHN has great potential, but the output per update is currently abomiable!
Get your facts straight boy, he's doing this full time from beginning, see post #819... he's just one lazy dev nothing more nothing less...JOHN is not the regular job for Stoper, he does it as hobby and he clearly stated that on Patreon.