I know that composition of pics can be really long, but when you compare Stopers output with some other developers (all NOT boasting constantly how much work they do for their respective games) your argument fally unfortunately really flat.
WIAB´s new chapter has over thousandsixhundred renders of even HIGHER quality, more story and decisions and that Dev works on two games and updates us on his "development holidays". He works a lot, but does not work himself to death.
Here is a comparison, first JOHN
And this is from WIAB
It is obviously possible to bring out high grade artwork with enough story content quicker than JOHN and the Devs still not toiling like slaves!
And WIAB is only one example! Pale Carnations gets updated every 3-5 months with up to 2800 high-grade renders, is about 4-6 times as long as JOHN and is in development for just 2 1/2 years.