Here's why; re-doing Jessica's nipples. I had to partially re-render a bunch of images, and fully re-render the animations, because the slight difference in the shape was causing issues with the movement of the clothes during animations.
That's a quote from his dev-blog on December 10th. It really is pointless. We all know there's nothing wrong with Jess' nipples. lol
He's apparently took 3 weeks just to partially re-render the statics, and a full re-render for the 3 final animations. I don't have the exact number at hand, but it's roughly 100 partial re-renders + another 150 full re-renders for animations (half of the final scene + 3 animations, he said). So basically copy-pasting (changing "nipple-values") for the partial re-renders, then pressing the render button. A partial re-render means going over certain elements of the image, so it prolly takes a minute with his new graphics card. He's able to create entire scenes within that time on his old gpu, and now it took him 3 weeks for a tiny little adjustment using the fastest GPU on the market.
That's 3 weeks wasted for nothing, and another month where he's not been working without telling the people spending their money on him.
2 months since the release of 0.55, and the missing branch might be released at the end of January. Who knows, though. Might aswell be February or even March, knowing stoper. And there's been zero work on the next update. It's quite ridiculous, imo. In his X-mas/New Year post he's hoping for a better year in 2023, and he starts it with wasting 1 month on a nipple, and another month not working at all. lol