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MLGKwikSkop

Member
Dec 21, 2020
147
248
weird ... never knew we going in the past while the storyline just moving forward and why they said dead characters not gonna be added such as 2 tails and 7 tails jinchuuriki, this is such confusing how they work sometimes I wish they tell the full details who and who gonna add or not
Fuu and Yugito are Arc 3.
 
Feb 11, 2019
21
20
Like, for real though, if y'all have suggestions or ideas I'll definitely be open to it! Most of the time, when I ask for suggestions for the combat, I end up with responses like "Make it better" which is kinda vague to say the least, so I'll definitely appreciate any suggestion and ideas for specific issues y'all have with the combat system!
Issue with the combat system, as I see it, is that it's attempting to replicate something from the show that doesn't necessarily fit with the game.

Naruto, as a show, is of a decidedly different genre to Jikage Rising. Where Jikage Rising is a porn game themed around mind control and the corruption of female characters towards sexual ends, Naruto is a shounen show themed around the ideas of friendship/cooperation and violence being a means to an end that should be disdained before it turns towards lethal ends.

It's likely impractical to cut the game's combat system entirely, given how many elements of the game (such as the capturing of certain characters and the obtaining of items necessary for the outfit system) are tied to it, but my first reaction would be to argue for attempting to cut it from the game even so.

I understand it's one of the systems that provides players with things to do outside of reading through scenes with the girls, so I would say that the system should be replaced with something else, such as a strategic system in which combat and missions are abstracted. The previous Act 2 Intel/mission system caused many problems, but something along those lines still feels as though it would fit the game better; ordering around other people feels a much better system than a direct combat system.

If cutting it is infeasible (which would be understandable), then my direct suggestion would be to cut down on the number of skills available. Focus on a smaller number of skills that can be numerically balanced easier; perhaps each character could have one or two skills with different levels of direct damage and status effects, and upon venturing into combat, you're asked which characters you want to take along, with the option to form a 'default party'. Examples include:

- The main character, as someone to whom raw combat means relatively little, seems the perfect person to inflict relatively little raw damage but inflict 'Confusion'-style effects that cause enemies to attack each other or waste turns while DoT effects tick down.
- Sakura, as a combat medic in training, is the perfect character to serve as a health and status healer, and as the character most likely to be obtained first (especially as such a system would intrinsically encourage you to take her along and progress her path naturally along the way), also your first character with a relatively hard-hitting attack.
- Ino could be someone who inflicts a variety of mental status effects, similar to the main character; confusion and berserk, most likely. An 'ultimate attack' could be to give you temporary control over a single opponent for a number of turns equal to her chakra capacity, at the cost of leaving Ino's body open to attack.
- Tenten could simply be an AoE damage dealer with varying levels of damage and chakra expenditure.
- Hinata could be a single-target damage dealer with attack-down debuffs and a stun attack.

Obviously, these aren't perfect as they're only thoughts occurring to me as I type out this post, but something along those lines would likely be preferable to the current system. It places the emphasis on growing your overall strength by mind-controlling the girls under your purview, rather than increasing your own personal strength, and the big draw of the game is seeing the girls, so encouraging you to use them in combat fits with the main appeal of the game.
 

HUNUTAN

Active Member
Jan 18, 2019
670
822
I'm pretty sure you guys are not getting VoidTraveler's point.

It is true, quality combat is not required in this game.

Combat is not required in this game. Period.
Yet the game makes you do so, not just for Tsunade if you can't get all the extra girls (and look at how many people have problems getting Anko, so many could not and had to fight her) but on Act 2 for the Suna girls.
Plus to get money and pieces for the costumes.

So VoidTraveler's point is that, if you are going to add combat, and put it required at some points to get all the content (remember, even without fighting Tsunade you need it for money and costumes)...
Make it good.
Well. If I misunderstood then I apologize for such harsh statements in my comments.
I didn't really try these fights, I have no fetish for clothes and, accordingly, I did not make them and did not collect ingredients for them.
Anko did not reach the branch. In the second part, some boring content went with monotonous characters and did not follow the update especially. I'm waiting for the Cloud. The author promised that it will be next after Sand.
In general, he invited the author to express his opinion on his proposal. Make content more varied using shinobi techniques (magic, after all). But some nutcase deleted half of the comments for this game, including mine.
 

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lordfridge9

Emperor of Universe 7
Donor
Aug 24, 2017
3,273
3,921
Ah, some of the outfits aren't officially added yet! I'll get Samui's status screen up along with Karui's in the next update!
Ah, so in the last update when for example I had everything unlocked for Hinata, yet there was like a million black squires, those were just placeholders?

Also, I'm not sure how to exactly explain this or if you've already left with this before, but in the last update, there were some issues with the halloween costumes. The reason I'm not sure how to explain is because of uncertainty of how I got there. Basically, I changed Sakura from halloween costume to something else, but she kept the halloween hairstyle. I was like "sick, that's awesome!". When I changed her again however she lost it. Well I'm not exactly sure how she lost the hair. The same thing with Hinata. Changing from Halloween costume into something different resulted in her keeping the hair, but later losing it. It's probably a bug with overlapping layers, but for a second I got exited as I thought you'd implemented changeable hairstyles not just clothes
 

YoraeRasante

Active Member
Jul 28, 2019
908
639
how about you go to his discord and talk to him
eh, he already visits here, he just asked for suggestions about the battle system the other day.
I dislike adding discord server just for one or two conversations, since I won't be there much andmy discord gets filled with servers, and notifications...

some nutcase deleted half of the comments for this game, including mine
it's because people went into tangents about one aspect of the game that was emoved, and that I won't mention anymore to not bring the talk back but that I'd like to say I think we eventually went into an actual discussion on the side about what counts as it from a writer's viewpoint instead of the majority of comments about haters of it and defenders. in the end both those, our amicable talk and unrelated points - like the ones about the battle system - were lost.

Are some outfits still not available?
It was mentioned once that Hinata's outfit menu is used as testing to see how the UI for it would look, proably as she already has more with the variety of visible underwear thanks to her semi-open jacket.
 
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allenandarth

Active Member
May 30, 2017
611
551
the samui event is buggy as hell, the Christmas event was nice, is the only place to get outfits now the outfit shop?
 

spoink1337

Newbie
Mar 29, 2021
37
35
Just finished playing the Avatar elements trainer and now we have another parody type?! Awesome!

The latter has a bunch of funny references and pop culture flicks, let's see what this one has!
 
4.30 star(s) 88 Votes