- Mar 12, 2018
- 26
- 19
The system does take into account certain spelling and grammatical errors, but if you possess a basic level of English, you should do alright. Most of the questions are pretty cut and clear and you can answer in simple terms as well.So fare a really nice Idea, but how accurate (spelling error rate) will the system be? Because not everyone is good at English or Gramar.
(Yeah i'm also NOT a nativ english, thats why i ask)
It's gonna be a mixture of both really. Because I want to keep a semblance of realism, you won't be able to get a harem with 17 different girls. However, you could quite easily cheat on characters that aren't friends and don't really interact with each other.Dev ,Is this game solo route or is it gonna have harem in future? Just asking before I play; I have no problem with both
For sure, I'm constantly adding in new recognizable inputs and there will always be a few I might miss. Those are some great suggestions and I'll be sure to add them in. Seems like a made a slight mistake with the "friend" one. If you type in friends, it will recognize, but it will not without the extra "s" in there.So while I'm still at the beginning, I think the idea behind the vn is a good one, but there definitely needs a bigger library of responses that the girls can recognize.
Yeah, I left it rather ambiguous on purpose. The MC is pretty much a blank slate and meeting every character for the first time, so you don't need to feel any sort of attachment to any of them. The only one you might have some history with is Kumi, but later down the game you'll find out more about your supposed relationship.Not even like 2 minutes in and I don't know my supposed attachment to any of these characters or reasons to help Kumi when she shows up on my doorstep and then characters are asking me about my relationship with her?
I'll add all of those in, like I said previously, there will always be some responses I miss, because the entire system is hard coded. So I really appreciate the feedback on what inputs I might've missed.Similarly when asked to give a response for going on a run, appropriate choices (in my mind at least) like 'Sorry I'm busy' or contextually something like 'Going to the hospital' or even 'I'm with Kumi today' all get a 'what does that mean?' I understand it isn't that deep and to keep my answers simple so that one's probably on me.
Yeah, domination might be possible in the future, but it depends on your definition of domination. Because it probably won't go down the full on slave-master route.Will dominations be possible in future tags? or are they just the ones already written?
Sorry to hear that. Which inputs did you try that didn't work?Personally I find that having to type in responses breaks the flow of the game, especially when the system isn't detecting your answers. It adds a layer of frustration, which is one of the quickest ways to kill interest in VNs
The questions are pretty self-explanatory unless you're still at the introduction part, in which case you can ask some basic questions about the character or the school setting.You lost me at me not having any clue wtf i'm supposed to be typing.
i'm not playing Zork for a reason.
I appreciate you giving the time and fast feedback on opinions, This is something i can see going far it just kind of needs input from people on responses i guess?It's gonna be a mixture of both really. Because I want to keep a semblance of realism, you won't be able to get a harem with 17 different girls. However, you could quite easily cheat on characters that aren't friends and don't really interact with each other.
For sure, I'm constantly adding in new recognizable inputs and there will always be a few I might miss. Those are some great suggestions and I'll be sure to add them in. Seems like a made a slight mistake with the "friend" one. If you type in friends, it will recognize, but it will not without the extra "s" in there.
Yeah, I left it rather ambiguous on purpose. The MC is pretty much a blank slate and meeting every character for the first time, so you don't need to feel any sort of attachment to any of them. The only one you might have some history with is Kumi, but later down the game you'll find out more about your supposed relationship.
I'll add all of those in, like I said previously, there will always be some responses I miss, because the entire system is hard coded. So I really appreciate the feedback on what inputs I might've missed.
Interesting take on the models lol, I can see the Clannad comparison, I was/am a huge fan of that anime and cute, shiny eyes are definitely something that attracts me.
Thank you all for the feedback and for trying Kaedama out.
Yeah, it does require a lot of feedback from players, which of course means, I'll always be missing some inputs people might try, but I am more than happy to add them every time someone mentions missing one. It's usually not too much extra work and it makes the game better.I appreciate you giving the time and fast feedback on opinions, This is something i can see going far it just kind of needs input from people on responses i guess?
I'm glad you enjoyed it. I try my best to make sure the game feels different based on how you play it with a few random elements in there.Every playthrough not being the same is definitely being delivered so far.
That is a very good point you've raised and small inputs do affect the gameplay later on, but the general storyline is still there.The biggest issue i can see happening is if you ever call something cannon or just the general FOMO for all the scenes? People are gonna give you different opinions based on their own choices and responses so you really have to stick to your guns and finish your ideal story before going off rails and writing in non obvious bad routes or something?
I can understand the frustration and I know you already asked the question on Discord, but I'll also answer it here for other people that might get stuck and give a hint.language barrier in this game is already a thing but this