mattrixatp

Active Member
Apr 29, 2017
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Yes! Our goal is to release a new demo in june. Combat and performance fully fixed and MUCH BETTER graphics. This is why we've been so quiet on the past weeks, we've been cooking hehe
Don't forget the performance optimization. My room is heating a lot and not for the right reasons, if you know what I mean :LOL:
Will there be any smaller patreon releases with bug fixes until then or are you 100% focused on UE5 and the demo in june?
 
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Don't forget the performance optimization. My room is heating a lot and not for the right reasons, if you know what I mean :LOL:
Will there be any smaller patreon releases with bug fixes until then or are you 100% focused on UE5 and the demo in june?
On the flip side, you could look at it as free heating as a side effect from playing the game, therefore saving on your bill.
 

Kalyskah

Active Member
Game Developer
Apr 6, 2019
670
1,050
Don't forget the performance optimization. My room is heating a lot and not for the right reasons, if you know what I mean :LOL:
Will there be any smaller patreon releases with bug fixes until then or are you 100% focused on UE5 and the demo in june?
There will be a patreon release this month showing a bit of the environment and sex scenes in Unreal 5 this month. And we have plans for another in may

And don't worry about the optimizations, we put releases on hold because we are fixing the root of the problem before we continue to release it.
 

Kalyskah

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Game Developer
Apr 6, 2019
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Praised be thy who focus on thou problem...

As a developer myself I get really frustrated when the people from higher up don't listen and ignore the problems I point out until they get too many.

So I salute you for doing this. Godspeed
Err... I'll admit that our programmer almost flew to my town to bash me in the head until I listened hehe

Because I was super afraid of not being able to put content out there every month to our patrons and losing support. But we saw that there was no way to scale the game without going back and solving somethings in the backend code.

We did lose patrons staying this long without any new patch but it will benefit our game in the long term, because once this is done we can finally stop fixing things and focus just on the content we need to add until the game is complete.
 

Peanutccino

Vampire Enthusiast
Donor
Apr 13, 2019
203
4,634
Yes! Our goal is to release a new demo in june. Combat and performance fully fixed and MUCH BETTER graphics. This is why we've been so quiet on the past weeks, we've been cooking hehe
Really looking forward to this! I enjoyed the version I've played a while back a lot. Also wishlisted it on steam (for now, it's still available in my region - won't last though I'd guess).
 
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Kalyskah

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Game Developer
Apr 6, 2019
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Really looking forward to this! I enjoyed the version I've played a while back a lot. Also wishlisted it on steam (for now, it's still available in my region - won't last though I'd guess).
Thank you so much!
And we are working with Steam to make the game available everywhere. We are making so the most explicit content will be on a free DLC so the base game can be available in germany. Similar to how house party did it.
 

Bleh21

Member
Dec 4, 2018
481
991
would anyone know of anything comparable to Kalyskah in terms of having some kinda gameplay that isnt just clicking my mouse or a minigame but still has sex? and doesnt require a very good pc to run?
Would say Night of Revenge has one of the best gameplay of any porn game. Be warned though, the sex is almost almost always rape.
 

Kalyskah

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Game Developer
Apr 6, 2019
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Will sex scenes be always predefined or we will be able to choose sex positions like in the legacy version?
On cutscene sex scenes, they are pre-defined. On simulator scenes, they are selectable.

The simulator scenes will happen in radiant events through the world, the cutscene ones, during the story. That's the same of how the legacy version works: negotiation with bandits have simulator scenes, story ones like on the quest heirloom lost, they are cutscenes.
With some in between like on the puppeteers quest and the courtesan ones.

Also, the simulator will be highly improved (both the interface and the AI) once we finish the combat remake.
 

Enola Gay

Member
Jun 9, 2017
291
858
Great, thanks for detailed answer. I appreciate it.

So I guess it will be possible to trigger simulator scenes unlimited times with various NPC right?
Do you also plan to smoothen out a bit sex animations? They are a bit rough around the edges, but still quite good.

Crossed fingers for you and this game. It's really ambitious, I hope you can make it successful.

PS. I forgot to mention, really glad that you are reworking combat. I even remember the first version of it - directional one. I think directional combat is always the best, but I get it why you scrapped it. For vampire game you need much more dynamic action and most of the directional combat systems are pretty static.
 

Kalyskah

Active Member
Game Developer
Apr 6, 2019
670
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Great, thanks for detailed answer. I appreciate it.

So I guess it will be possible to trigger simulator scenes unlimited times with various NPC right?
Do you also plan to smoothen out a bit sex animations? They are a bit rough around the edges, but still quite good.

Crossed fingers for you and this game. It's really ambitious, I hope you can make it successful.

PS. I forgot to mention, really glad that you are reworking combat. I even remember the first version of it - directional one. I think directional combat is always the best, but I get it why you scrapped it. For vampire game you need much more dynamic action and most of the directional combat systems are pretty static.
We are going to eventually rework them all. But after the next demo is done.


And for the combat, now we will have a system with postures. I liked the directional combat too but it made difficult to fight multiple enemies.
 
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humantrashpile

Active Member
Sep 6, 2021
509
829
ngl... every image with her having those bags under her eyes and that pale complexion makes me think of her liking coke a bit too much, which is even better imo

Kalyskah is there a drug/alcohol build in the game? or planned for? anything thats using blood to make potions and poison?
 

Kalyskah

Active Member
Game Developer
Apr 6, 2019
670
1,050
ngl... every image with her having those bags under her eyes and that pale complexion makes me think of her liking coke a bit too much, which is even better imo

Kalyskah is there a drug/alcohol build in the game? or planned for? anything thats using blood to make potions and poison?
Kalyskah is an undead. Drugs and poison have no effect on her. So this isn't planned.

As for blood as poison, we are not 100% done with designing all of her sets of abilities so making that she can turn her blood into poison isn't out of the table.


Now come on, Kalyskah's eyebags are cute!
HighresScreenshot00037.png
 

Kalyskah

Active Member
Game Developer
Apr 6, 2019
670
1,050
It's been a while since I played this but I loved Kalyskah's character and the exploration was fun.
I can't wait to try it again when it's further along.
Thank you!
This Unreal 5 update is exciting but it's also giving us A LOT of work to get it right. It will take us a little longer to get everything ready but I can't wait to show everyone what we have been working on!
 
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