Oh my gosh, thank you! I don't think so personally, but I appreciate the compliment! My appreciation though of a few people I know that are coders have gone way up!You've got to be kidding me! This looks like you are a seasoned pro.
Oh my gosh, thank you! I don't think so personally, but I appreciate the compliment! My appreciation though of a few people I know that are coders have gone way up!You've got to be kidding me! This looks like you are a seasoned pro.
Thanks for the feedback! As to the first point, there might be a strategic reason and motivation as to why it was written the way it was and by whom. Also don't assume the original brief was only written (i.e not edited somehow by someone else) by one person.I've just finished your game, and I must say it looks excellent! I'm really looking forward to its continuation. The graphics are really beautiful, the text is well written and intriguing, and the characters all look really interesting (and not only from a femdom perspective).
If I may mention a couple of things, though:
a. The exposition part (reading about the Karlsson group) could probably be better handled (the file contains pretty negative information about the group, and it seems unlikely that members of the group would want a new recruit to read what sometimes sounds like an indictment). Perhaps some of the 'bad' things (Karlsson group and slave markets, etc.) could be rumors that the MC hears from the Guards, or from other prisoners like his best friend, while the computer file reads more like a normal introduction to a corporate group?
b. It doesn't feel very realistic for the MC's sister to be brought to Allesandra's place just for Allesandra to say that she's very tired and they'll talk the following day -- why not bring the MC's sister the following day then? I assume that the narrative need is to show her the amazing room, and to give an impression of Allesandra as friendly, but it does sound awkward -- and counterproductive to this impression -- that someone should be brought to Allesandra's place just to be told to go to sleep. It would probably be better to have something else happen: a longer dialogue? some discussion about the MC's sister's life, or about the world as a whole and how bad it became after the Great Collapse? Or something happens that needs Allesandra's immediate attention, so as she is about to start a serious conversation with the MC's sister, a servant comes in and takes her away, the MC's sister has to wait, and after a while is told that Allesandra can unfortunately not come back until the following day? This would still keep any big reveals for later.
sooo does that include incest or even romance between the two main characters?Hi, I can't put every tag I have planned in the links yet (it says only what is currently in game) but yes, I actually want to allow romance tracks, but of course some relationships might be very normal and some definitely more weird (or fucked up even, etc.).
Hmm. I hadn't thought about this first point. It certainly raises the intrigue level.Thanks for the feedback! As to the first point, there might be a strategic reason and motivation as to why it was written the way it was and by whom. Also don't assume the original brief was only written (i.e not edited somehow by someone else) by one person.
As to the second, very fair point. I originally did have a longer scene there that I cut short (my original script I cut down 7,000 words for this episode) that discussed how long she had to wait for Olivia (sister default name) because of the hospital and even why the kidnapper acted a little more aggressive for fear of having made Alessandra wait too long, etc.
Yeah I don't get how licking a beautifully rendered model is punishment either. That's honestly the one thing I would change about this not-so-near-future. Less shock collars and pain chips, more good old-fashioned leather applied to asses.Will keep my eye on this one. depending on how much content you can dish out i would consinder supporting this project on patreon.
Love the first encounter between Patricia and prisoner 1821. Where she makes him beg for mercy and grovel at her feet.
Wish she would do that to the mc as well
What i didnt like was how easy going Patricia punished my ambusher.
Elena said that the extra punishment administered by Pat would be severe and the prisoner will suffer great pain just without permanent damage.
Sounds great. teach that idiot not to attack me.
ok.. he gets to lick her.. nice punishment... thanks elena for giving me power i guess
Sam was extreme but still enjoyable to my shocking.
keep up the good work
Over time, sub tracks will actually split into levels of harshness (also depends if you are focusing on a specific girl as their personalities/desires are very different) with other side scenes designed for specific fetishes that people might like but others can ignore. One obvious example I guess would be that you should expect very different types of treatment if it's say Juliette versus Dominique as the former is already projecting as an extreme - even psychopathic - sadist while Dominique is more likely to be very caring and gentle for a sub, etc. I've rarely seen what I could call a more romantic/gentle dominant path in femdom games where you feel like the dom actually cares about the sub, so I kind of want that option out there too. I've also rarely seen the kind of sadist I have in mind for a few things later so want to go the other extreme way too.Very promising game. High end stuff.
Stunning visuals and a decent story that flowed well.
There seem to be more dom than sub options tho, i didnt follow them so i could be wrong as to the outcomes. That said, i did have a very enjoyable play through.
Please ignore all the 'too insecure to submit' detractors and if you can stay to female domination then this could be great.
In hindsight, I wish I had done Pat first and not Sam because I think Sam's punishment influenced how I did Pat. I'm about 75% happy with Pat's scene but I learned a lot from it for later. I'm doing what I guess I call a self-evaluation of the entire episode and I've listed about 30 things that I learned, and this scene was one I looked at with a few other ideas I would put in there now if writing it again. I actually downgraded even Sam's punishment too from my first idea because I'm always a little nervous that I am way too extreme compared to most people, even people that play these kind of games.Will keep my eye on this one. depending on how much content you can dish out i would consinder supporting this project on patreon.
Love the first encounter between Patricia and prisoner 1821. Where she makes him beg for mercy and grovel at her feet.
Wish she would do that to the mc as well
What i didnt like was how easy going Patricia punished my ambusher.
Elena said that the extra punishment administered by Pat would be severe and the prisoner will suffer great pain just without permanent damage.
Sounds great. teach that idiot not to attack me.
ok.. he gets to lick her.. nice punishment... thanks elena for giving me power i guess
Sam was extreme but still enjoyable to my shocking.
keep up the good work
I don't think there is any reason to be nervous about that. If people don't like something, they'll say it (with varying degrees of intensity I assume), and that will be it. There will always be those who like it, no matter how extreme you go. I've always felt it is better for a creator to go where s/he wants to go (it is easier to create, and the result is usually better, when one really enjoys the ideas one is bringing to life) than when s/he feels the need to adapt to other people's visions.[...] I actually downgraded even Sam's punishment too from my first idea because I'm always a little nervous that I am way too extreme compared to most people, even people that play these kind of games.
I tend to agree that respecting the audience is a good idea, especially if you want to make money, but not only then. After all, when one creates, there is always some idea in one's head about an intended audience that will "get it." OTOH, audiences aren't just pre-existing, they are also to a great extent made/shaped. If the content is well done (and in this game that is the general impression), it will probably attract more of an audience than you might expect.5) If you plan to make money with this: the more extreme the fewer the audience. If you are actually good, and it seems you are, you most likely succeed in competition with other mainstream content. Hopefully you sacrifice all the riches to continue this nasty shit here